→The Gondian's Plight
(→Notes) |
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In order to gain more information, the party must go into the Security Office. The key can be looted off of Tamia Holzt's body, or lockpicked (DC 15). Only one Gondian is inside - Zanner Toobin, who will immediately recognize the party as intruders. He explains more about the Gondian's families being held hostage and beg the party to rescue his daughter. If the party agrees, he will help shut the place down. Unfortunately, Zanner is not sure where the family members are being held and suggests going deeper into the Foundry to find more information. | In order to gain more information, the party must go into the Security Office. The key can be looted off of Tamia Holzt's body, or lockpicked (DC 15). Only one Gondian is inside - Zanner Toobin, who will immediately recognize the party as intruders. He explains more about the Gondian's families being held hostage and beg the party to rescue his daughter. If the party agrees, he will help shut the place down. Unfortunately, Zanner is not sure where the family members are being held and suggests going deeper into the Foundry to find more information. | ||
(Note: if the player rescued the Ironthrone prisoners before visiting the Foundry, Zanner Toobin will be present for the cutscene and the Gondians will automatically help the player party, skipping the dialogue check.) | |||
[[File:Foundry Vessel Note.jpg|thumb|Location of the note with the prison's location.]] | [[File:Foundry Vessel Note.jpg|thumb|Location of the note with the prison's location.]] |