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(Rage: Wild Magic) |
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| description = Enter a Rage to gain resistance against physical damage and deal extra melee damage. Barbarians gain Rage at level 1. | |||
'''Rage: Wild Magic''' is a [[Wild Magic]] [[Barbarian]] Bonus Action. This ability give the [[Rage]] condition and causes a random magical effect. | | image = Rage Icon.png | ||
}}{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage | |||
= | | type = classaction | ||
Enter a [[Rage]] that releases all the magic roiling inside you, causing a random magical effect. | | summary = '''Rage: Wild Magic''' is a [[Wild Magic]] [[Barbarian]] Bonus Action. This ability give the [[Rage]] condition and causes a random magical effect. | ||
| description = Enter a [[Rage]] that releases all the magic roiling inside you, causing a random magical effect. | |||
== | | image = Action Barbarian Rage WildMagic.png | ||
| cost = rage:1, bonus | |||
| concentration = | |||
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| | | range = self | ||
| aoe = | |||
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===Magical Effects=== | |||
{{:Wild Magic table (Barbarian)}} | |||
''Only available in combat'' | |||
| higherlevels = At level 9, the bonus damage to attacks increases to '''+3'''. | |||
| condition = Frenzied | |||
| condition duration = 10 | |||
| class learns at level 1 = Barbarian | |||
| notes = | |||
}} | |||
{{BarbarianNavbox}} |