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Forced Manoeuvre: Difference between revisions
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| description = Increase an ally's movement speed by 50%. They don't provoke [[Opportunity Attack]]s. | | description = Increase an ally's movement speed by 50%. They don't provoke [[Opportunity Attack]]s. | ||
| image = Action ForcedManeuver.png | | image = Action ForcedManeuver.png | ||
| cost = | | cost = freeaction | ||
| concentration = | | concentration = | ||
| damage = | | damage = | ||
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| aoe ft = | | aoe ft = | ||
| save = | | save = | ||
| additional = | | additional = | ||
| condition = Forced Manoeuvre | | condition = Forced Manoeuvre | ||
| condition duration = 1 | | condition duration = 1 |
Revision as of 05:20, 8 September 2023
Template:Up to date
Forced Manoeuvre is a Battle Master Fighter Situational Action. This is a free action that increases the movement speed of an ally by 50% for a turn and prevents Opportunity Attacks.
See also: Manoeuvring Attack (Melee) and Manoeuvring Attack (Ranged), the actions that spur this Situational Action.
Description
Increase an ally's movement speed by 50%. They don't provoke Opportunity Attacks.
Properties
- Cost:
-
freeaction
- Details:
-
Range: 18 m / 60 ft
Duration: 1 turn
Condition: Forced Manoeuvre
Duration: 1 turn
- Movement speed increased by half and doesn't provoke Opportunity Attacks.