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Hat of Storm Scion's Power: Difference between revisions
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CastFireball (talk | contribs) m (Added condition duration) |
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| quote = Two sigils glow white where the hat brushes your temples - something is being tapped into; something distant and fearsome. | | quote = Two sigils glow white where the hat brushes your temples - something is being tapped into; something distant and fearsome. | ||
| type = Helmets | | type = Helmets | ||
| proficiency = | | proficiency = | ||
| armour class = | | armour class = | ||
| armour class bonus = | | armour class bonus = | ||
| stealth disadvantage = | | stealth disadvantage = | ||
| enchantment = | | enchantment = | ||
| rarity = uncommon | | rarity = uncommon | ||
| weight kg = 0.5 | | weight kg = 0.5 | ||
| weight lb = 1 | | weight lb = 1 | ||
| price = 90 | | price = 90 | ||
| special = | | special = * '''Thunderous Acuity''': Whenever you deal {{DamageType|Thunder}} damage, you gain {{SmIconLink|Arcane Acuity Condition Icon.webp|Arcane Acuity (Condition)|Arcane Acuity}} for 1 turn. | ||
* '''Thunderous Acuity''': Whenever you deal {{DamageType|Thunder}} damage, you gain {{SmIconLink|Arcane Acuity Condition Icon.webp|Arcane Acuity (Condition)|Arcane Acuity}} for 1 turn. | | where to find = * Sold by [[Araj Oblodra]] on the main floor of [[Moonrise Towers]] in [[Act Two]]. | ||
| where to find = | |||
* Sold by [[Araj Oblodra]] on the main floor of [[Moonrise Towers]] in [[ | |||
}} | }} | ||
== Conditions == | == Conditions == |
Revision as of 09:21, 15 September 2023
Hat of Storm Scion's Power is an uncommon hat that grants for 1 turn whenever the wearer deals Thunder damage.
Two sigils glow white where the hat brushes your temples - something is being tapped into; something distant and fearsome.
Properties
- Rarity: Uncommon
- Weight: 0.5 kg / 1 lb
- Price: 90 gp
Special
The wearer of this item gains:
- Thunderous Acuity: Whenever you deal Thunder damage, you gain for 1 turn.
Where to find
- * Sold by Araj Oblodra on the main floor of Moonrise Towers in Act Two.
Conditions
Duration: 1 turn
- Affected entity has a +1 bonus to its spell Attack rolls and spell save DC for each remaining turn.
- Reduce the duration by 2 each time the entity takes damage.
- Arcane Acuity has a maximum Duration: 10 turns.