Martial Advantage: Difference between revisions
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{{ActionPage | |||
'''Martial Advantage''' is a | | summary = '''Martial Advantage''' is a passive feature available to [[Hobgoblin]]s. | ||
| description = Once per turn, the [[Hobgoblin]] can deal an extra {{DamageText|2d6|Physical}} damage to a creature it hits with a weapon attack. The hobgoblin must have an ally who is within {{C|2m / 5ft}} of the target and isn't {{Cond|Incapacitated}}. | |||
= | | image = Extra Attack.webp | ||
Once per turn, the [[Hobgoblin]] can deal an extra {{ | | recharge = Per Turn | ||
| used by creatures = Dror Ragzlin, Kled, Blurg | |||
== | | notes = | ||
}} |
Revision as of 06:38, 3 October 2023
Martial Advantage is a passive feature available to Hobgoblins.
Description
Once per turn, the Hobgoblin can deal an extra 2d6Physical damage to a creature it hits with a weapon attack. The hobgoblin must have an ally who is within 2m / 5ft
of the target and isn't .
Properties
- Details:
- Recharge: Per Turn
How to learn
Used by creatures: Dror Ragzlin, Kled, and Blurg