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Force Conduit (Condition): Difference between revisions
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m (Moved the note into the condition effect.) |
(Reworded the effect a bit to accentuate the maximum duration of the effect.) |
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{{ConditionPage | {{ConditionPage | ||
<!-- No image ingame tooltip --> | <!-- No image ingame tooltip --> | ||
| effects = {{DamageType|Bludgeoning}}, {{DamageType|Piercing}}, and {{DamageType|Slashing}} damage against the affected entity is reduced by 1 per turn remaining | | effects = | ||
*{{DamageType|Bludgeoning}}, {{DamageType|Piercing}}, and {{DamageType|Slashing}} damage against the affected entity is reduced by 1 per turn remaining. | |||
If the entity takes damage while it has 5 or more turns remaining, it deals {{DamageText|1d4|Force}} damage in a 6m / 20ft radius. | *If the entity takes damage while it has 5 or more turns remaining, it deals {{DamageText|1d4|Force}} damage in a 6m / 20ft radius. | ||
**'''Force Conduit''' has a maximum {{duration|7}}. | |||
}} | }} |
Revision as of 20:48, 17 October 2023
- Bludgeoning, Piercing, and Slashing damage against the affected entity is reduced by 1 per turn remaining.
- If the entity takes damage while it has 5 or more turns remaining, it deals 1d4Force damage in a 6m / 20ft radius.
- Force Conduit has a maximum Duration: 7 turns.