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Force Conduit (Condition)
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- Bludgeoning, Piercing, and Slashing damage against the affected entity is reduced by 1 per turn remaining.
- If the entity takes damage while it has 5 or more turns remaining, it deals 1d4ForceDRS damage in a 6 m (20 ft) radius.
- Maximum Duration: 7 turns.
Properties
Notes
- The 1d4Force damage is only triggered after a melee attack deals damage high enough to surpass damage reductions and resistances.
- Force Conduit reduces physical damage received even via Warding Bond, but it will not trigger the Force damage as it requires a melee attack.
- Like Lightning Charges, all the charges are consumed when the Force damage is triggered.
Bugs
- The hidden technical condition which applies the force damage also triggers Arcane Echomalefaction and Coldbrim Chill against enemy targets.












