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Force Conduit (Condition)

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  • BludgeoningBludgeoning, PiercingPiercing, and SlashingSlashing damage against the affected entity is reduced by 1 per turn remaining.
  • If the entity takes damage while it has 5 or more turns remaining, it deals 1d4ForceForceDRS damage in a 6 m (20 ft) radius.
  • Maximum Duration: 7 turns.

Notes

  • The 1d4ForceForce damage is only triggered after a melee attack deals damage high enough to surpass damage reductions and resistances.
  • Force Conduit reduces physical damage received even via Warding BondWarding Bond, but it will not trigger the Force damage as it requires a melee attack.
  • Like Lightning ChargesLightning Charges, all the charges are consumed when the Force damage is triggered.

Bugs

Sources of Force Conduit

Creatures with Force Conduit

None defined in the wiki database

Conditions with the same stack ID

Conditions with the stack ID MAG_ZOC_FORCE_CONDUIT, only one of these can be applied at the same time:
Condition Effects

Force ConduitForce Conduit

  • BludgeoningBludgeoning, PiercingPiercing, and SlashingSlashing damage against the affected entity is reduced by 1 per turn remaining.
  • If the entity takes damage while it has 5 or more turns remaining, it deals 1d4ForceForceDRS damage in a 6 m / 20 ft radius.
  • Maximum Duration: 7 turns.