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Shield of Screams: Difference between revisions
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Your [[Armour Class]] increases by 3, and anyone who hits you with a melee attack takes {{DamageText|2d6|Psychic}} damage. | Your [[Armour Class]] increases by 3, and anyone who hits you with a melee attack takes {{DamageText|2d6|Psychic}} damage. | ||
|action type = bonus | |action type = bonus | ||
|range m = | | range = ranged | ||
|range ft = | |range m = | ||
|range ft = | |||
|concentration = | |concentration = | ||
|refresh = per turn | |refresh = per turn |
Revision as of 21:46, 17 October 2023
Shield of Screams is a level 2 abjuration spell. It is only known by Nere. It increases his Armour Class by 3 and deals 2d6 psychic damage to melee attackers.
Description
Recall the voices of all who scorned you - and how they screamed in the end. They form a shield around you.
Your Armour Class increases by 3, and anyone who hits you with a melee attack takes 2d6Psychic damage.
Properties
- Details
- Range: 18 m / 60 ft
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Shield of Screams
Duration: 2 turns
- Protected by the screams of his enemies.
- Armour Class increased by 3, and attackers take 2d6Psychic damage when they hit Nere with a melee attack.