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Shield of Screams: Difference between revisions

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Your [[Armour Class]] increases by 3, and anyone who hits you with a melee attack takes {{DamageText|2d6|Psychic}} damage.
Your [[Armour Class]] increases by 3, and anyone who hits you with a melee attack takes {{DamageText|2d6|Psychic}} damage.
|action type = bonus
|action type = bonus
|range m = 18
| range = ranged
|range ft = 60
|range m =
|range ft =
|concentration =  
|concentration =  
|refresh = per turn
|refresh = per turn

Revision as of 21:46, 17 October 2023

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Shield of Screams is a level 2 abjuration spell. It is only known by Nere. It increases his Armour Class by 3 and deals 2d6 psychic damage to melee attackers.

Description

Recall the voices of all who scorned you - and how they screamed in the end. They form a shield around you.

Your Armour Class increases by 3, and anyone who hits you with a melee attack takes 2d6Damage TypesPsychic damage.

Properties

Details
 Range: 18 m / 60 ft

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Shield of Screams

Shield of Screams Shield of Screams

Duration: 2 turns

  • Protected by the screams of his enemies.
  • Armour Class increased by 3, and attackers take 2d6Damage TypesPsychic damage when they hit Nere with a melee attack.

How to learn

Other ways to learn:

Usable only by Nere.