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Flail of Madness: Difference between revisions

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(Created page with "{{ActionPage | summary = '''Flail of Madness''' is a weapon action that allows Flind to deal {{DamageType|Bludgeoning}} damage and possibly turn a creature {{cond|Madness|Mad}}. | description = Strike a creature with the Flail of Dread Skulls and possibly drive it Mad. | image = Crown of Madness.webp | attack roll = y | range = melee | cost = action | damage = amount:1d10, type:Bludgeoning, mod: Strength | condition = Madness | condition duration = 1 | condition save...")
 
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{{ActionPage
{{Weapon action page
| summary = '''Flail of Madness''' is a weapon action that allows [[Flind]] to deal {{DamageType|Bludgeoning}} damage and possibly turn a creature {{cond|Madness|Mad}}.
| summary = '''Flail of Madness''' is a weapon action that allows [[Flind]] to deal {{DamageType|Bludgeoning}} damage and possibly turn a creature {{cond|Madness|Mad}}.
| description = Strike a creature with the Flail of Dread Skulls and possibly drive it Mad.
| description = Strike a creature with the Flail of Dread Skulls and possibly drive it Mad.
| image = Crown of Madness.webp
| image = Crown of Madness.webp
| controller icon = Crown of Madness Icon.webp
| icon = Crown of Madness Unfaded Icon.webp
| attack roll = y
| attack roll = y
| range = melee
| range = melee
| cost = action
| cost = action
| damage = amount:1d10, type:Bludgeoning, mod: Strength
| damage = weapon
| damage type = Weapon
| condition = Madness
| condition = Madness
| condition duration = 1
| condition duration = 1
| condition save = wis
| condition save = Wisdom
| condition dc = caster
| used by creatures = Flind
| used by creatures = Flind
}}
}}

Latest revision as of 07:15, 15 August 2024

Crown of Madness.webp

Flail of Madness is a weapon action that allows Flind to deal Damage TypesBludgeoning damage and possibly turn a creature Mad Mad.

Description

Strike a creature with the Flail of Dread Skulls and possibly drive it Mad.

Properties

Cost
Action
Damage
Normal weapon damage
Details
Attack roll
 Melee: 1.5 m / 5  ft

Condition: Madness

Madness Madness

Duration: 1 turn

Spell save DC  Wisdom saving throw

  • Hostile to everyone in the vicinity.

How to learn

Used by creatures: Flind