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The Dead Wastes (Condition): Difference between revisions
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HiddenDragon (talk | contribs) (Created page with "{{HonourBanner}} {{ConditionPage | icon = Generic Necrotic Condition Icon.webp | effects = * This fragment of Myrkul's realm restores {{DamageText|4d6|Healing}} to Undead and deals {{DamageText|4d6|Necrotic}} to living creatures at the end of their turns in the area. }}") |
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| icon = Generic Necrotic Condition Icon.webp | | icon = Generic Necrotic Condition Icon.webp | ||
| effects = * This fragment of Myrkul's realm restores {{DamageText|4d6|Healing}} to Undead and deals {{DamageText|4d6|Necrotic}} to living creatures at the end of their turns in the area. | | effects = * This fragment of Myrkul's realm restores {{DamageText|4d6|Healing}} to Undead and deals {{DamageText|4d6|Necrotic}} to living creatures at the end of their turns in the area. | ||
| condition = Blooming Dead | |||
| condition2 = Wasting Mortal | |||
| tick type = end | |||
}} | }} |
Latest revision as of 09:20, 14 May 2024
- This fragment of Myrkul's realm restores 4d6hit points to Undead and deals 4d6Necrotic to living creatures at the end of their turns in the area.
Properties
: end of turn
Condition: Blooming Dead
- This Undead heals 4d6hit points at the start of every turn while it is within .
Condition: Wasting Mortal
- This living creature takes 4d6Necrotic at the end of every turn while it is within .
- Afflicted creatures also cannot regenerate hit points and their movement costs twice as much.
Sources of The Dead Wastes
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