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Paralyzing Ray: Difference between revisions

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{{ up to date | 2023-08-24 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{SpellPage
{{SpellPage
| name = Paralyzing Ray
| name = Paralyzing Ray
| image = Generic Damage Icon.png
| image = Generic Damage.webp
| controller icon = Generic Damage Icon.webp
| icon = Generic Damage Unfaded Icon.webp
| level = 3
| level = 3
| school = Necromancy
| school = Necromancy
Line 14: Line 14:
| damage save effect =
| damage save effect =
| save = CON
| save = CON
| save dc = 13
| save dc = caster
| condition = Paralysed
| condition = Paralysed
| condition duration = 2
| condition duration = 2
| condition save = CON
| condition save = CON
| condition dc = 13
| condition dc = caster
| range = ranged
| range = ranged
| range m = 18
| range m = 18

Latest revision as of 21:42, 24 April 2024

Generic Damage.webp

Paralyzing Ray is a level 3 necromancy spell. This spell paralyses paralyses its target.

Description

Paralyses Paralyses its target.

Properties

Cost
Action
Details
CON Save (Spell save DC)
 Range: 18 m / 60 ft

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Paralysed

Paralysed Paralysed

Duration: 2 turns

Spell save DC  Constitution saving throw

How to learn

Granted by the following items: