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Levitating (Condition): Difference between revisions
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{{ConditionPage | {{ConditionPage | ||
|effects = | | effects = * The affected entity is suspended in the air. | ||
* The affected entity is suspended in the air. | | stack id = LEVITATE | ||
|stack id =LEVITATE | | notes = * The status itself is purely informational, usually meant to convey immunity to various surfaces. | ||
|notes = | | brief = Levitates in the air continuously. | ||
* The status itself is purely informational, meant to convey | | suppress sources = yes | ||
|suppress sources = yes | |||
}} | }} | ||
== Sources of Levitating == | == Sources of Levitating == | ||
* Can be found on [[Scrying Eye]] | * Can be found on [[Scrying Eye]] constructs. | ||
* Can be found on the {{RarityItem|The Blood of Lathander}} | * Can be found on the {{RarityItem|The Blood of Lathander}} when first discovered in [[Rosymorn Monastery|Rosymorn Monastery's]] secret chambers. |
Latest revision as of 05:44, 16 June 2024
- The affected entity is suspended in the air.
Properties
LEVITATE
Notes
- The status itself is purely informational, usually meant to convey immunity to various surfaces.
Conditions with the same stack ID
Conditions with the stack ID LEVITATE
, only one of these can be applied at the same time:
Condition | Effects |
---|---|
|
Sources of Levitating[edit | edit source]
- Can be found on Scrying Eye constructs.
- Can be found on the The Blood of Lathander when first discovered in Rosymorn Monastery's secret chambers.