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Harm: Difference between revisions

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{{ up to date | 2023-08-17 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{SpellPage
{{SpellPage
| name = Harm
| name = Harm
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| condition = Harm
| condition = Harm
| condition duration = Until Long Rest
| condition duration = Until Long Rest
| condition save = Constitution
| condition save = CON
| condition dc = caster
| area =
| area =
| area category =
| area category =

Latest revision as of 07:25, 15 August 2024

Harm.webp

Harm is a level 6 necromancy spell. This spell allows spellcasters to make an enemy much more feeble.

Description

Reduce a target's maximum Hit Points, but never below 1.

Properties

Cost
Action + Level 6 Spell Slot
Damage
D6 Necrotic.png 14d6 (14~84) Damage TypesNecrotic
Details
CON Save (On Save: Target still takes half damage, but its maximum hit points are not reduced.)
 Range: 18 m / 60 ft

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Harm

Harm Harm

Duration: Until Long rest

Spell save DC  Constitution saving throw

  • Affected entity's maximum Hit Points have been reduced by the damage inflicted by the Harm spell
  • This condition is a Disease

How to learn

Classes:

External Links[edit | edit source]