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Distracting Strike (Ranged): Difference between revisions

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{{WeaponActionPage
{{Weapon action page
| summary = '''Distracting Strike (Ranged)''' is a {{Class|Battle Master}} Action. This combat manoeuvre allows the Fighter to give its allies {{Advantage}} on their attack rolls against a target while dealing a bit of extra damage.
| summary = '''Distracting Strike (Ranged)''' is a [[Battle Master]] class action. This combat manoeuvre allows the Fighter to give its allies {{Advantage}} on their attack rolls against a target while dealing a bit of extra damage.
| description = Distract the target, giving your allies {{Advantage}} on their next Attack Roll against it.
| description = Distract the target, giving your allies {{Advantage}} on their next Attack Roll against it.
| image = Distracting Strike Ranged.webp
| image = Distracting Strike Ranged.webp
| icon = Distracting Strike Ranged Icon.webp
| controller icon = Distracting Strike Ranged Icon.webp
| icon = Distracting Strike Ranged Unfaded Icon.webp
| cost = action
| cost = action
| concentration =  
| concentration =  
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| extra damage = superiority die
| extra damage = superiority die
| attack roll = yes
| attack roll = yes
| recharge =
| recharge =  
| duration =  
| duration =  
| range = weapon
| range = weapon
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| aoe m =  
| aoe m =  
| aoe ft =  
| aoe ft =  
| save =
| save =  
| condition = Distracted
| condition = Distracted
| condition duration = 1
| condition duration = 1
| condition save =  
| condition save =  
| notes =  
| notes = * If the next attack against the target involves multiple attack rolls at the same time (e.g. firing multiple beams from a single casting of {{SAI|Scorching Ray}} at the distracted target) advantage will be applied to ''all'' of them.
| classes = Fighter: Battle Master
| classes = Fighter: Battle Master
| class learns at level 3 = Battle Master
| class learns at level 3 = Battle Master
}}
}}

Latest revision as of 09:10, 29 July 2024

Distracting Strike Ranged.webp

Distracting Strike (Ranged) is a Battle Master class action. This combat manoeuvre allows the Fighter to give its allies Advantage Icon.png Advantage on their attack rolls against a target while dealing a bit of extra damage.

Description

Distract the target, giving your allies Advantage Icon.png Advantage on their next Attack Roll against it.

Properties

Cost
Action
Damage
Normal weapon damage
+ Superiority Die Damage TypesWeapon damage
Details
Attack roll
 Range: Normal weapon range

Condition: Distracted

Distracted Distracted

Duration: 1 turn

Not paying any attention to their surroundings.

The distractor's allies have Advantage Icon.png Advantage on their next Attack Roll against the creature.

How to learn

Classes:

Notes

  • If the next attack against the target involves multiple attack rolls at the same time (e.g. firing multiple beams from a single casting of Scorching Ray Scorching Ray at the distracted target) advantage will be applied to all of them.