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Dissonant Whispers: Difference between revisions
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{{SpellPage | |||
| name = Dissonant Whispers | |||
| image = Dissonant Whispers.webp | |||
| level = 1 | |||
| school = Enchantment | |||
| classes = Bard | |||
| class learns at level 1 = Bard, The Great Old One | |||
| granted by feats = Magic Initiate: Bard | |||
| summary = This spell allows spellcasters to fill a target with terror and deal {{DamageType|Psychic}} damage to them. | |||
| description = {{Cond|Frightened|Frighten}} a creature: they'll have {{Disadvantage}} on {{Ability Check}}s and {{Attack Roll}}s and they cannot move. | |||
| cost = action, spell1 | |||
| attack roll = | |||
| damage = 3d6 | |||
| damage modifier = | |||
| damage type = Psychic | |||
| extra damage = | |||
| extra damage modifier = | |||
| extra damage type = | |||
| extra damage save = | |||
| extra damage save effect = | |||
| concentration = | |||
| save = WIS | |||
| on save = Targets still take half damage. | |||
| range = ranged | |||
| aoe = | |||
| aoe m = | |||
| aoe ft = | |||
| condition = Frightened | |||
| condition duration = 2 | |||
| condition save = Wisdom | |||
| condition dc = caster | |||
| area = | |||
| area category = | |||
| area shape = | |||
| area range m = | |||
| area range ft = | |||
| area duration = | |||
| area turn start damage = | |||
| area turn start damage type = | |||
| area turn start damage save = | |||
| area turn start damage save effect = | |||
| area turn end damage = | |||
| area turn end damage type = | |||
| area turn end damage save = | |||
| area turn end damage save effect = | |||
| area condition = | |||
| area condition 2 = | |||
| area condition 3 = | |||
| area condition 4 = | |||
| higher levels = [[Spells#Upcasting|Upcast]]: Deal an additional {{DamageText | 1d6 | Psychic}} damage per level. | |||
| notes = | |||
}} | |||
== External Links == | |||
* {{FRWiki|Dissonant whispers|long}} | |||
[[ | [[Category:Sources of Psychic damage]] | ||
Latest revision as of 07:05, 15 August 2024
Dissonant Whispers is a level 1 enchantment spell. This spell allows spellcasters to fill a target with terror and deal Psychic damage to them.
Description
a creature: they'll have Disadvantage on Ability checks and Attack rolls and they cannot move.
Properties
At higher levels
Upcast: Deal an additional 1d6 Psychic damage per level.Condition: Frightened
Duration: 2 turns
Spell save DC Wisdom saving throw
- Cannot move. Frightened entities also have Disadvantage on Ability checks and Attack rolls.