Ad placeholder
Guardian of Faith: Difference between revisions
Jump to navigation
Jump to search
Chronofreak (talk | contribs) (Bards can learn via Magical Secrets) |
No edit summary |
||
(24 intermediate revisions by 10 users not shown) | |||
Line 1: | Line 1: | ||
{{hatnote|This page is about the spell, Guardian of Faith. For other similar pages, see [[Guardian of Faith (disambiguation)]].}} | |||
{{SpellPage | {{SpellPage | ||
| name = Guardian of Faith | | name = Guardian of Faith | ||
| image = Guardian of Faith | | image = Guardian of Faith spell.webp | ||
| level = 4 | | level = 4 | ||
| school = Conjuration | | school = Conjuration | ||
| ritual = | | ritual = | ||
| classes = Cleric, Light Domain | | classes = Cleric, Light Domain | ||
| class learns at level 7 = Cleric, Light Domain | | class learns at level 7 = Cleric, Light Domain | ||
| class learns at level 10 = | | class learns at level 10 = Bard:via [[Magical Secrets]] | ||
| races = | | races = | ||
| race learns at level 1 = | | race learns at level 1 = | ||
| race learns at level 2 = | | race learns at level 2 = | ||
| summary = This spell allows spellcasters to summon a divine guardian who sacrifices its Hit Points to damage enemies. | | summary = This spell allows spellcasters to summon a divine guardian who sacrifices its Hit Points to damage enemies. | ||
| description = Call forth a divine guardian that attacks nearby enemies. Every time it deals damage, the guardian loses an equal amount of [[Hit Points]] | | description = Call forth a [[Guardian of Faith (creature)|divine guardian]] that attacks nearby enemies. Every time it deals damage, the guardian loses an equal amount of [[Hit Points]]. | ||
| | | cost = action, spell4 | ||
| attack roll = | | attack roll = | ||
| damage = | | damage = | ||
| damage modifier = | | damage modifier = | ||
| damage type = | | damage type = | ||
| damage save = | | damage save = | ||
| damage save effect = | | damage save effect = | ||
| damage per = | | damage per = | ||
| extra damage = | | extra damage = | ||
| extra damage modifier = | | extra damage modifier = | ||
| extra damage type = | | extra damage type = | ||
| extra damage save = | | extra damage save = | ||
| extra damage save effect = | | extra damage save effect = | ||
| extra damage per = | | extra damage per = | ||
| concentration = | | concentration = | ||
| range = | | range = | ||
| range m = 9 | | range m = 9 | ||
| range ft = 30 | | range ft = 30 | ||
| aoe = | | aoe = | ||
| aoe m = | | aoe m = | ||
| aoe ft = | | aoe ft = | ||
| condition = | | condition = | ||
| condition duration = | | condition duration = | ||
| condition save = | | condition save = | ||
| area = | | area = | ||
| area category = | | area category = | ||
| area shape = | | area shape = | ||
| area range m = | | area range m = | ||
| area range ft = | | area range ft = | ||
| area duration = | | area duration = | ||
| area turn start damage = | | area turn start damage = | ||
| area turn start damage type = | | area turn start damage type = | ||
| area turn start damage save = | | area turn start damage save = | ||
| area turn start damage save effect = | | area turn start damage save effect = | ||
| area turn end damage = | | area turn end damage = | ||
| area turn end damage type = | | area turn end damage type = | ||
| area turn end damage save = | | area turn end damage save = | ||
| area turn end damage save effect = | | area turn end damage save effect = | ||
| area condition = | | area condition = | ||
| area condition 2 = | | area condition 2 = | ||
| area condition 3 = | | area condition 3 = | ||
| area condition 4 = | | area condition 4 = | ||
| higher levels = | | higher levels = | ||
| notes = | | notes = * Lasts 10 turns | ||
| video = | | video = | ||
}} | }} | ||
== External | == External links == | ||
* {{FRWiki|Guardian of faith|long}} | * {{FRWiki|Guardian of faith|long}} |
Latest revision as of 20:19, 16 July 2024
This page is about the spell, Guardian of Faith. For other similar pages, see Guardian of Faith (disambiguation).
Guardian of Faith is a level 4 conjuration spell. This spell allows spellcasters to summon a divine guardian who sacrifices its Hit Points to damage enemies.
Description
Call forth a divine guardian that attacks nearby enemies. Every time it deals damage, the guardian loses an equal amount of Hit Points.
Properties
- Cost
- Action + Level 4 Spell Slot
- Details
- Range: 9 m / 30 ft
At higher levels
Casting this spell at a higher level grants no additional benefit.
How to learn
Notes
- Lasts 10 turns