Extra Reach: Difference between revisions
Jump to navigation
Jump to search
(→List of Reach Weapons: Changed links from individual weapons to weapon categories) Tags: Mobile edit Mobile web edit |
|||
(7 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
[[File:Extra Reach.jpg|thumb|right]] | [[File:Extra Reach.jpg|thumb|right]] | ||
'''Extra Reach''' is a weapon | '''Extra Reach''' is a weapon attribute that allows weapons to have a wider range than other melee weapons. Characters with '''Reach Weapons''' can attack enemies and make an [[Attack of Opportunity]] from farther away. | ||
== | * The typical range for melee weapons is {{C|1.5m / 5ft}}. | ||
* | * '''Reach Weapons''' have a melee range of {{C|2.5m / 8.3ft}}. | ||
== List of Reach Weapons == | |||
* {{WeaponType|Glaives}} | |||
* {{WeaponType|Halberds}} | |||
* {{WeaponType|Pikes}} |
Latest revision as of 06:24, 30 November 2023
Extra Reach is a weapon attribute that allows weapons to have a wider range than other melee weapons. Characters with Reach Weapons can attack enemies and make an Attack of Opportunity from farther away.
- The typical range for melee weapons is
1.5m / 5ft
. - Reach Weapons have a melee range of
2.5m / 8.3ft
.