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Halberd: Difference between revisions
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{{Hatnote|For the equipment type, see [[Halberds]].}} | |||
---- | {{WeaponPage | ||
<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | |||
| image = Halberd Faded.png | |||
| controller icon = Halberd Unfaded.png | |||
| icon = Halberd Unfaded Icon.png | |||
= | | description = '''Halberd''' is a common variant of the [[Halberds]] family of weapons. | ||
| seo description = Halberd is a common variant of the Halberds family of weapons. | |||
| quote = | |||
Part of the spike affixed to the top of this halberd has snapped off, leaving a cruel barb. | Part of the spike affixed to the top of this halberd has snapped off, leaving a cruel barb. | ||
| category = martial | |||
== | | melee or ranged = melee | ||
| handedness = two-handed | |||
| type = Halberds | |||
| rarity = common | |||
| enchantment = | |||
| damage = 1d10 | |||
| damage type = Slashing | |||
| versatile damage = | |||
| extra damage = | |||
| range = | |||
| range m = | |||
= | | range ft = | ||
| finesse = | |||
| heavy = yes | |||
| light = | |||
| loading = | |||
| reach = yes | |||
| thrown = | |||
| can't dual wield = | |||
| dippable = yes | |||
| weight kg = 2.7 | |||
| weight lb = 5.4 | |||
| price = 65 | |||
| uid = WPN_Halberd | |||
| uuid = f928a70d-5b23-4605-9cae-5342f9ed206e | |||
| special = | |||
| weapon actions = Rush Attack, Lacerate, Cleave | |||
| where to find = | |||
| notes = | |||
}} | |||
[[Category:Sources of Slashing damage]] |
Latest revision as of 04:53, 4 March 2025
For the equipment type, see Halberds.
Halberd is a common variant of the Halberds family of weapons.

Part of the spike affixed to the top of this halberd has snapped off, leaving a cruel barb.
Properties
- Damage
1d10 (1~10) + Strength modifier
Slashing
- Details
Rarity: Common
Enchantment: None
Two-Handed
Extra Reach
Dippable
Range: 2.5 m / 8 ft
Weight: 2.7 kg / 5.4 lb
Price: 65 gp
UID
WPN_HalberdUUID
f928a70d-5b23-4605-9cae-5342f9ed206e
Weapon actions
If you have proficiency, equip in main hand to gain:
Rush Attack (
)
Charge forward and attack the first enemy in your way, possibly pushing them .
Lacerate (
)
Slash at your target's vital points to make it .
Cleave (
)
Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.