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==Act One==
==Act One==
{{SpoilerWarning}}'''Fezzerk''' and his gang can be found on the western most side of the Blighted Village where the windmill is, laughing at [[Barcus Wroot]] who is strapped to the machine. He has varying reactions based on the [[Races]], of the character who talks to him, such as being submissive towards [[Drow]]. The choice comes to either trying to convince him to let go of Barcus, fighting his group or leaving them be.  
{{SpoilerWarning}}'''Fezzerk''' and his gang can be found on the western most side of the Blighted Village where the windmill is, laughing at [[Barcus Wroot]] who is strapped to the machine. The choice comes to either trying to convince him to let go of Barcus, fighting his group or leaving them be.
 
If you try to excuse yourself and leave, he will demand 1000 gold, leading to a variety of choices:
 
* {{Ability check|Persuasion|15}}. I might be willing to part with a more reasonable sum. (100)
 
* {{Ability check|Persuasion|10}}. Here's my counter-offer: a far more reasonable sum. (500)
* {{Ability check|Persuasion|10}}. That's a ridiculous amount. I'll make you a realistic offer. (250)
** No matter which of the above checks succeed, '''Fezzerk''' will lower the price to 5 because he can't count. An [[Illithid persuasion|Illithid Persuasion]] {{Ability check|Wisdom|2}}.
 
If you demand to have the gnome free, you will get these choices:
 
* [[Brand of the Absolute|Branded]] {{Ability check|Persuasion|5}}. We're allies - I have the Absolute's brand. Leave the gnome to me.


If attacked through conversation, he and his gang will fight to the death. If attacked otherwise, he will surrender when close to health while his gang flees.
If attacked through conversation, he and his gang will fight to the death. If attacked otherwise, he will surrender when close to health while his gang flees.