Chill of the Mountain: Difference between revisions

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| description = Call forth the cold mountain winds and reduce the target's movement speed by {{Distance|ft=10}}.
| description = Call forth the cold mountain winds and reduce the target's movement speed by {{Distance|ft=10}}.
| image = Ray of Frost.webp
| image = Ray of Frost.webp
| summary = '''{{PAGENAME}}''' is an action that allows the {{Class|Way of the Four Elements}} to hit with cold damage and reduce the movement speed of their opponent. This action is the Monk's equivalent of {{SAI|Ray of Frost}}.
| summary = '''{{PAGENAME}}''' is an action that allows a {{Class|Way of the Four Elements}} to hit with cold damage and reduce the movement speed of their opponent. This action is the Monk's equivalent of {{SAI|Ray of Frost}}.
| cost = action
| cost = action, ki
| cost2 = ki
| damage = amount: 1d10, type: Cold
| damage = amount: 1d10, type: Cold
| duration = 1
| range = ranged
| range = ranged
| higherlevels = At level 9, its damage dice increases by one. {{DamageInfo| 2d10 | Cold}}
| higherlevels = At level 9, the damage dice increases by one to {{DamageInfo| 2d10 | Cold}}
| condition = Ray of Frost
| condition = Ray of Frost
| condition duration = 1
| attack roll = yes
| notes =  
| notes =  
| class learns at level 3 = Way of the Four Elements
| class learns at level 3 = Way of the Four Elements
}}
}}
{{MonkNavbox}}
{{MonkNavbox}}