Chill of the Mountain

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Ray of Frost.webp

Chill of the Mountain is an action that allows the Way of the Four Elements Way of the Four Elements Monk to hit with cold damage and reduce the movement speed of their opponent. This action is the Monk's equivalent of Ray of Frost Ray of Frost.


Call forth the cold mountain winds and reduce the target's movement speed by 3 m / 10 ft.


Action + Ki Point
D10 Cold.png 1d10 (1~10) Damage Types Cold damage
Range: 18 m / 60 ft
Duration: 1 turn

At Higher Levels

At level 9, its damage dice increases by one.
D10 Cold.png 2d10 (2~20) Damage Types Cold damage

Condition: Ray of Frost

Ray of FrostRay of Frost

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