Chill of the Mountain

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Ray of Frost.webp

Chill of the Mountain is an action that allows a Way of the Four Elements Monk to hit with cold damage and reduce the movement speed of their opponent. This action is the Monk's equivalent of Ray of Frost Ray of Frost.


Call forth the cold mountain winds and reduce the target's movement speed by 3 m / 10 ft.


Action + Ki Point
D10 Cold.png 1d10 (1~10) Damage TypesCold damage
Ranged spell attack roll
 Range: 18 m / 60 ft

At Higher Levels

At level 9, the damage dice increases by one to
D10 Cold.png 2d10 (2~20) Damage TypesCold damage

Condition: Ray of Frost

Ray of Frost Ray of Frost

Duration: 1 turn

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