Chill of the Mountain
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2d10 (2~20)
Cold damage
Chill of the Mountain is an action that allows the Way of the Four Elements Monk to hit with cold damage and reduce the movement speed of their opponent. This action is the Monk's equivalent of
Ray of Frost.
Description
Call forth the cold mountain winds and reduce the target's movement speed by 3 m / 10 ft.
Properties
- Cost:
-
Action +
Ki Point
- Damage:
-
1d10 (1~10)
Cold damage
- Details:
-
Range: 18 m / 60 ft
Duration: 1 turn
At Higher Levels
At level 9, its damage dice increases by one.

Condition: Ray of Frost
- Movement Speed is reduced by
3 m / 10 ft.
How to learn
Classes:
- Class level 3:
Way of the Four Elements Monk
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Ki-Fueled Abilities | ![]() ![]() ![]() ![]() ![]() ![]() |
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