Wyrmway: Difference between revisions

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== Chambers of Wyrmway ==
== Chambers of Wyrmway ==
Part of the trial is proving that you are a worthy champion to speak with Ansur, to prove yourself, you must pass 4 trials of Courage, Insight, Strategy and Justice. Failing one of the trials would cause you to face hostility.
Part of the trial is proving that you are a worthy champion to speak with Ansur, to prove yourself, you must pass 4 trials of Courage, Insight, Strategy and Justice. Failing one of the trials would cause you to face hostility.
'''Note''': You are always awarded XP at the end of the trials whether you fight hostiles or successfully complete all the trials.


==== Chamber of Justice ====
==== Chamber of Justice ====
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# '''(Alternative "Brawn" Solution)''' - The Black King is vulnerable to lightning damage. Killing it this way will also pass the challenge.
# '''(Alternative "Brawn" Solution)''' - The Black King is vulnerable to lightning damage. Killing it this way will also pass the challenge.


Note: You are given 3 attempts to finish this trial correctly. The number of attempts you have remaining is indicated by the number of red heart icons left at the top of the board, with each failed attempt resulting in one heart shattering. Additionally, whenever you interact with one of the Lanceboard pieces, you are given a pointed notification to help you know where the pieces can move, according to the [https://en.wikipedia.org/wiki/Rules_of_chess#Movement standard rules of chess]. If Gale is with you, and you have accepted his help, the appropriate pieces and squares will be marked with a white light upon interacting with a piece.
'''Note''': You are given 3 attempts to finish this trial correctly. The number of attempts you have remaining is indicated by the number of red heart icons left at the top of the board, with each failed attempt resulting in one heart shattering. Additionally, whenever you interact with one of the Lanceboard pieces, you are given a pointed notification to help you know where the pieces can move, according to the [https://en.wikipedia.org/wiki/Rules_of_chess#Movement standard rules of chess]. If Gale is with you, and you have accepted his help, the appropriate pieces and squares will be marked with a white light upon interacting with a piece.


==== Chamber of Courage ====
==== Chamber of Courage ====