Enlarge/Reduce: Difference between revisions

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m (Changed note regarding affect of Enlarge/Reduce on ability to throw other creatures)
 
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| level = 2
| level = 2
| school = Transmutation
| school = Transmutation
| ritual =
| ritual =  
| classes = Sorcerer, Wizard
| classes = Sorcerer, Wizard
| class learns at level 3 = Sorcerer, Wizard
| class learns at level 3 = Sorcerer, Wizard
| class learns at level 8 = Arcane Trickster, Eldritch Knight
| class learns at level 8 = Arcane Trickster, Eldritch Knight
| races = Duergar
| races = Duergar
| race learns at level 1 =
| race learns at level 1 =  
| race learns at level 3 = Duergar
| race learns at level 3 = Duergar
| granted by items = Sethan:Long Rest
| granted by items = Sethan:Long Rest
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This affects their weapon damage and [[Strength]] [[Ability Check|Checks]] and {{SavingThrow}}s.
This affects their weapon damage and [[Strength]] [[Ability Check|Checks]] and {{SavingThrow}}s.
| cost = action, spell2
| cost = action, spell2
| attack roll =
| attack roll =  
| damage =
| damage =  
| damage modifier =
| damage modifier =  
| damage type =
| damage type =  
| damage save =
| damage save =  
| damage save effect =
| damage save effect =  
| damage per =
| damage per =  
| extra damage =
| extra damage =  
| extra damage modifier =  
| extra damage modifier =  
| extra damage type =
| extra damage type =  
| extra damage save =
| extra damage save =  
| extra damage save effect =
| extra damage save effect =  
| extra damage per =
| extra damage per =  
| concentration = yes
| concentration = yes
| range =
| range =  
| range m = 9
| range m = 9
| range ft = 30
| range ft = 30
| aoe =
| aoe =  
| aoe m =
| aoe m =  
| aoe ft =
| aoe ft =  
| condition =
| condition =  
| condition duration =
| condition duration =  
| condition save =
| condition save =  
| area =
| area =  
| area category =
| area category =  
| area shape =
| area shape =  
| area range m =
| area range m =  
| area range ft =
| area range ft =  
| area duration =
| area duration =  
| area turn start damage =
| area turn start damage =  
| area turn start damage type =
| area turn start damage type =  
| area turn start damage save =
| area turn start damage save =  
| area turn start damage save effect =
| area turn start damage save effect =  
| area turn end damage =
| area turn end damage =  
| area turn end damage type =
| area turn end damage type =  
| area turn end damage save =
| area turn end damage save =  
| area turn end damage save effect =
| area turn end damage save effect =  
| area condition =
| area condition =  
| area condition 2 =
| area condition 2 =  
| area condition 3 =
| area condition 3 =  
| area condition 4 =
| area condition 4 =  
| higher levels =
| higher levels =  
| variants = Enlarge, Reduce
| variants = Enlarge, Reduce
| notes = * Enlarge/Reduce changes the [[Creature Size|Size]] category of the target creature, which affects the maximum size of creature it can {{SAI|Throw}} or use as an {{SAI|Improvised Melee Weapon}}, and vice-versa.
| notes = * Reduce changes the [[Creature Size|Size]] category of the target creature, which affects whether other creatures can {{SAI|Throw}} the target creature or use the target creature as an {{SAI|Improvised Melee Weapon}}. The opposite is not true for Enlarge, e.g., a medium creature with 18 Strength cannot throw a normal medium humanoid even when Enlarged.
* While not stated in the spell description, Enlarge/Reduce also increases or decreases the weight of the target creature (depending on the selected variant).
* While not stated in the spell description, Enlarge/Reduce also increases or decreases the weight of the target creature (depending on the selected variant).
* The change in size from the spell stacks with the change in size from [[Disguise Self]], making it possible to become a tiny creature (small race + Reduce). As a tiny creature it is possible to go through even the smallest of passageways such as pipes or jumping through the bars of a fence, something even the small races can't do.
* The change in size from the spell stacks with the change in size from [[Disguise Self]], making it possible to become a tiny creature (small race + Reduce). As a tiny creature it is possible to go through even the smallest of passageways such as pipes or jumping through the bars of a fence, something even the small races can't do.