Fist of Four Thunders: Difference between revisions

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(Updated damage fields)
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| summary = '''{{PAGENAME}}''' is an action that allows a {{Class|Way of the Four Elements}} to push creatures and objects away. It is the Monk equivalent of {{SAI|Thunderwave}}.
| summary = '''{{PAGENAME}}''' is an action that allows a {{Class|Way of the Four Elements}} to push creatures and objects away. It is the Monk equivalent of {{SAI|Thunderwave}}.
| cost = action, ki:2
| cost = action, ki:2
| damage = amount: 2d8, type:Thunder
| damage = 2d8
| damage type = Thunder
| aoe = cube
| aoe = cube
| aoe m = 5
| aoe m = 5
| aoe ft = 17
| aoe ft = 17
| save = CON, Targets still take half damage but no other effects.
| save = CON
| save dc = caster
| on save = Targets still take half damage.
| additional =
| additional =
| higher levels = At level 9, the damage dice increases by one to {{DamageInfo|3d8|Thunder}}
| higher levels = At level 9, the damage dice increases by one to {{DamageInfo|3d8|Thunder}}