Fist of Four Thunders
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Release a wave of thunderous force that pushes away all creatures and objects.
- Action + 2Ki Points
- 2d8 (2~16) Thunder damage
- AoE: 5 m / 17 ft (Cube)
- CON Save (On Save: Targets still take half damage.)
At Higher LevelsAt level 9, its damage dice increases by one.
3d8 (3~24) Thunder damage
How to learn
When creatures succeeds in saving, they will not be pushed back, but will still take half the damage.
|Subclasses||Way of the Four Elements • Way of the Open Hand • Way of Shadow|
|Ki-Fueled Abilities||Flurry of Blows • Patient Defence • Step of the Wind ( Dash • Disengage) • Stunning Strike ( Melee • Unarmed)|
|Other Class Features||Unarmoured Defence • Martial Arts ( Dextrous Attacks • Deft Strikes • Bonus Unarmed Strike) • Unarmoured Movement • Slow Fall • Extra Attack • Ki-Empowered Strikes • Evasion • Stillness of Mind • Advanced Unarmoured Movement • Purity of Body|