Armour: Difference between revisions

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Armour proficiency is generally gained from starting [[class]], [[race]] or [[feats]].
Armour proficiency is generally gained from starting [[class]], [[race]] or [[feats]].


; Sources of light armour proficiency : Classes: [[Bard]], [[Rogue]], [[Warlock]].
; Races
: Races: [[Human]], [[Half-elf]].
<div class="bg3wiki-tablelist">
: Feat: [[Lightly Armoured]].
; Light armour : [[Human]], [[Half-elf]].
; Sources of medium armour proficiency : Classes: [[Barbarian]], [[Cleric]], [[Druid]], [[Ranger]].
; Medium armour : [[Dwarf#Shield_Dwarves|Shield dwarf]], [[Githyanki]].
: Class features: [[College of Valour]], [[College of Swords]].
; Shields : [[Human]], [[Half-elf]].
: Races: [[Dwarf#Shield_Dwarves|Shield dwarf]], [[Githyanki]].
</div>
: Feat: [[Moderately Armoured]].
; Classes
; Sources of heavy armour proficiency: Classes: [[Fighter]], [[Paladin]].
<div class="bg3wiki-tablelist">
: Class features: [[Favoured Enemy]] (Ranger Knight), [[Life Domain]], [[Nature Domain]], [[Tempest Domain]], [[War Domain]].
; Light armour : [[Bard]], [[Rogue]], [[Warlock]].
: Feat: [[Heavily Armoured]]
; Medium armour : [[Barbarian]], [[Cleric]], [[Druid]], [[Ranger]].
; Sources of shield proficiency : Classes: [[Barbarian]], [[Cleric]], [[Druid]], [[Fighter]], [[Paladin]], [[Ranger]].
; Heavy armour : [[Fighter]], [[Paladin]].
: Class features: [[College of Valour]].
; Shields : [[Barbarian]], [[Cleric]], [[Druid]], [[Fighter]], [[Paladin]], [[Ranger]].
: Races: [[Human]], [[Half-elf]]
</div>
: Feat: [[Moderately Armoured]]
; Class features
<div class="bg3wiki-tablelist">
; Medium armour : [[College of Swords]], [[College of Valour]].
; Heavy armour : [[Favoured Enemy]] (Ranger Knight), [[Life Domain]], [[Nature Domain]], [[Tempest Domain]], [[War Domain]].
; Shields : [[College of Valour]].
</div>
; Feats
<div class="bg3wiki-tablelist">
; Light armour : [[Lightly Armoured]].
; Medium armour : [[Moderately Armoured]].
; Heavy armour : [[Heavily Armoured]].
; Shields : [[Moderately Armoured]].
</div>


Armour proficiency with lighter categories is always inherited, meaning that a creature proficient with heavy armour is always proficient with light and medium armour.
Armour proficiency with lighter categories is always inherited, meaning that a creature proficient with heavy armour is always proficient with light and medium armour.