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(Updated formatting, Added in-game descriptions, added amounts, added hidden resources, added unused resources.)
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; {{SmallIcon|Action Icon.png}} Action : {{Recharge|Turn}}|style=nocolon}}
; {{SmallIcon|Action Icon.png}} Action : {{Recharge|Turn}}|style=nocolon}}
: The primary resource used for actions. Default is 1.
: ''"Your primary resource in combat."''
:: Default is 1.
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; {{SmallIcon|Bonus Action Icon.png}} Bonus action : {{Recharge|Turn}}|style=nocolon}}
; {{SmallIcon|Bonus Action Icon.png}} Bonus action : {{Recharge|Turn}}|style=nocolon}}
: Secondary resource used for some actions. Default is 1.
: ''"Your secondary resource in combat."''
:: Default is 1.
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; {{SmallIcon|Reaction Icon.png}} Reaction : {{Recharge|Turn}}|style=nocolon}}
; {{SmallIcon|Reaction Icon.png}} Reaction : {{Recharge|Turn}}|style=nocolon}}
: Used for [[Reaction (Combat)|reacting]] to other actions. Default is 1.
: ''"[[Actions#Reactions|Reactions]] such as [[Opportunity Attack]], are responses you can have to events. Reactions can trigger both during and outside of your turn."''
:: Not all reactions use a reaction point. Default is 1.
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; {{SmallIcon|Movement Speed Icon.png}} Movement : {{Recharge|Turn}}|style=nocolon}}
; {{SmallIcon|Movement Speed Icon.png}} Movement : {{Recharge|Turn}}|style=nocolon}}
: A creature uses movement to [[movement speed|move]] on a 1:1 ratio. Normal is 9 m / 30 ft.
: ''"How far you can move each turn."''
:: A creature uses movement to [[movement speed|move]] on a 1:1 ratio. Normal is 9 m / 30 ft.


== Spell slots ==
== Spell slots ==
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; {{SmallIcon|4 Level 1 Spell Slots.png}} Spell slots (Spellcasting) : {{SmallIcon|Recharge Icons.png}} Recharge: Long rest|style=nocolon}}
; {{SmallIcon|4 Level 1 Spell Slots.png}} Spell slots (Spellcasting) : {{SmallIcon|Recharge Icons.png}} Recharge: Long rest|style=nocolon}}
: Used by [[Spells#Spellcasters|classes with the Spellcasting feature]] to cast spells.
: ''"Used to cast spells."''
:: Used by [[Spells#Spellcasters|classes with the Spellcasting feature]] to cast spells. Can also be used to cast warlock spells if you have no warlock spell slots left. Exist in levels 1-6.
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; {{SpellSlot|1 Warlock|2|w=24}} Warlock spell slots : {{SmallIcon|Recharge Icons.png}} Recharge: Short rest|style=nocolon}}
; {{SpellSlot|1 Warlock|2|w=24}} Warlock spell slots : {{SmallIcon|Recharge Icons.png}} Recharge: Short rest|style=nocolon}}
: Used by [[Warlock|warlocks]] to cast their spells with Pact Magic.
: ''"Used to cast Warlock spells."''
:: Used by {{class|Warlock}}s to cast spells. Can also be used to cast normal spells if you have no spellcasting spell slots left. Warlock spell slots automatically [[upcast]] to the highest level available. Exist in levels 1-6.


== Lists of class feature resources ==
== Lists of class feature resources ==
=== Recharge on long rest ===
=== Recharge on long rest ===
* {{SmallIcon|Arcane_Recovery_Charges_Icons.png}} [[Arcane Recovery]] Charges ({{class|Wizard}})
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* {{SmallIcon|Bardic_Inspiration_Resource_Icon.png}} [[Bardic Inspiration]] Charges ({{class|Bard}})
; {{SmallIcon|Arcane_Recovery_Charges_Icons.png}} [[Arcane Recovery]] Charges |style=nocolon}}
* {{SmallIcon|Fungal Infestation Charge Icon.png}} [[Fungal Infestation]] Charges ({{class|Circle of the Spores}})
: ''"The number and level of spell slots the Arcane Recovery action can restore. You cannot restore spell slots above 5th level."''
* {{SmallIcon|Lay_on_Hands_Resource_Icon.png}} [[Lay on Hands]] Charges ({{class|Paladin}})
:: Used and aquired by {{class|Wizard}}s. You get 1-6 charges.
* {{SmallIcon|Natural_Recovery_Charges_Icon.png}} [[Natural Recovery]] Charges ({{class|Circle of the Land}})
 
* {{SmallIcon|Rage_Charges_Icons.png}} [[Rage]] Charges ({{class|Barbarian}})
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* {{SmallIcon|Sorcery_Points_Icons.png}} [[Metamagic|Sorcery]] Points ({{class|Sorcerer}})
; {{SmallIcon|Bardic_Inspiration_Resource_Icon.png}} [[Bardic Inspiration]] Charges |style=nocolon}}
* {{SmallIcon|War_Priest_Charges_Icon.png}} [[War Priest]] Charges ({{class|War Domain}})
: ''"'Through stirring words and music, bards can inspire allies or augment their own attacks."''
:: Used and aquired by {{class|Bard}}s. Exists as {{DieIcon|d6|Physical}}d6, {{DieIcon|d8|Physical}}d8 and {{DieIcon|d10|Physical}}d10 variants. At bard level 6 they recharge on short rests. You get 3-5 charges.
 
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; {{SmallIcon|Fungal Infestation Charge Icon.png}} [[Fungal Infestation]] Charges |style=nocolon}}
: ''"Point used to cast Fungal Infestation, raising zombies from a humanoid or beast corpse."''
:: Used and aquired by {{class|Circle of the Spores}}s. You get 4 charges.
 
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; {{SmallIcon|Lay_on_Hands_Resource_Icon.png}} [[Lay on Hands]] Charges |style=nocolon}}
: ''"Used to cast Lay on Hands."''
:: Used and aquired by {{class|Paladin}}s. You get 3-5 charges.
 
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; {{SmallIcon|Natural_Recovery_Charges_Icon.png}} [[Natural Recovery]] Charges |style=nocolon}}
: ''"The number and level of spell slots the Natural Recovery action feature can restore."''
:: Used and aquired by {{class|Circle of the Land}}s. You get 1 charge that becomes more powerful for each druid level.
 
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; {{SmallIcon|Rage_Charges_Icons.png}} [[Rage]] Charges |style=nocolon}}
: ''"The number of times you can enter a Rage."''
:: Used and aquired by {{class|Barbarian}}s. You get 2-5 charges
 
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; {{SmallIcon|Sorcery_Points_Icons.png}} [[Metamagic|Sorcery]] Points |style=nocolon}}
: ''"Sorcery Points are an important facet of a sorcerer's power. They can be spent to augment spells or access higher level spell slots."''
:: Used and aquired by {{class|Sorcerer}}s. You can also use them for [[Metamagic]] and {{SAI|Create Spell Slot}}. You get 4-6 points. You can create more with {{SAI|Create Sorcery Points}}.
 
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; {{SmallIcon|War_Priest_Charges_Icon.png}} [[War Priest]] Charges |style=nocolon}}
: ''"Point used to gain an extra attack as a bonus action."''
:: Used and aquired by {{class|War Domain}}s. You get 3-6 charges.


=== Recharge on short rest ===
=== Recharge on short rest ===
* {{SmallIcon|Channel_Divinity_Charges_Icons.png}} [[Channel Divinity]] Charges ({{class|Cleric}})
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* {{SmallIcon|Channel_Oath_Icon.png}} [[Channel Oath]] Charges ({{class|Paladin}})
; {{SmallIcon|Channel_Divinity_Charges_Icons.png}} [[Channel Divinity]] Charges |style=nocolon}}
* {{SmallIcon|Superiority_Die_d8_Icon.png}} [[Manoeuvres|Superiority]] Dice ({{class|Battle Master}}, {{SAI|Martial Adept}})
: ''"The number of times you can channel your divine powers."''
* {{SmallIcon|Monk_Ki_Icon.png}} Ki Points ({{class|Monk}})
:: Used and aquired by {{class|Cleric}}s. You get 1-2 charges.
* {{SmallIcon|Tides_of_Chaos_Resource_Icon.png}} [[Tides of Chaos]] Charges ({{class|Wild Magic Sorcerer}})
 
* {{SmallIcon|Wild_Shape_Charges_Icon.png}} [[Wild Shape]] Charges ({{class|Druid}})
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; {{SmallIcon|Channel_Oath_Icon.png}} [[Channel Oath]] Charges |style=nocolon}}
: ''"The number of times you can draw upon the strength of your Oath to power your actions."''
:: Used and aquired by {{class|Paladin}}s. You get 1 charge.
 
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; {{SmallIcon|Superiority_Die_d8_Icon.png}} [[Manoeuvres|Superiority]] Dice |style=nocolon}}
: ''"Superiority dice are spent to empower Battle Master manoeuvres, improving proficiency in combat."''
:: Used and aquired by {{class|Battle Master}}s and the {{SAI|Martial Adept}} [[feat]]. Exists as {{DieIcon|d8|Physical}}d8 and {{DieIcon|d10|Physical}}d10 variants. You get 4-5 from Battle Master and 1 from Martial Adept.
 
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; {{SmallIcon|Monk_Ki_Icon.png}} Ki Points |style=nocolon}}
: ''"Ki is the magic that flows trough all living beings. You can use Ki Points to fuel your advanced monk techniques"''
:: Used and aquired by {{class|Monk}}s. You get 2-13 points. Can be restored with {{SAI|Harmony of Fire and Water}} and {{SAI|Wholeness of Body}}.
 
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; {{SmallIcon|Tides_of_Chaos_Resource_Icon.png}} [[Tides of Chaos]] Charges |style=nocolon}}
: ''"Wheter or not you can use your Tides of Chaos."''
:: Used and aquired by {{class|Wild Magic Sorcerer}}s. This resource does not display over your hotbar. You get 1 charge.
 
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; {{SmallIcon|Wild_Shape_Charges_Icon.png}} [[Wild Shape]] Charges |style=nocolon}}
: ''"The number of times you can use your Wild Shape"''
:: Used and aquired by {{class|Druid}}s. You get 2 charges.


== Other resources ==
== Other resources ==
* {{SmallIcon|Luck Point Resource Icon.png}} Luck Points ({{SAI|Lucky}} [[Feat]]): {{recharge|Long Rest}}
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; {{SmallIcon|Shadow Spell Slot Icon.png}} Shadow Spell Slots : {{Recharge|Turn}}|style=nocolon}}
; {{SmallIcon|Luck Point Resource Icon.png}} [[Lucky|Luck]] Points : {{Recharge|Long rest}} |style=nocolon}}
: [[Gale]] Origin has the option to unlock a level 3 shadow spell slot,
: ''"You have an inexplicable luck that seems to kick in at just the right moment. You can use your Luck Points to gain Advantage, or force an enemy to redo their roll."''
:: Used and aquired by the {{SAI|Lucky}} [[feat]]. You get 3 points.
 
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; {{SmallIcon|1 Shadow Spell Slot Icon.png}} Shadow Spell Slots : {{Recharge|Long rest}}|style=nocolon}}
: [[Gale]] Origin has the option to unlock a level 3 shadow spell slot. Shadow spell slots can only be used when you don't have any other spell slots. They can be used to cast both normal and warlock spells.
 
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; {{SmallIcon|Eyestalk Action Icon.png}} [[Beholder Ray|Eyestalk]] Action : {{Recharge|Turn}}|style=nocolon}}
: ''"Used to cast Beholder Rays"''
:: Resource exclusive to the {{CharLink|Spectator|icon=Edward-vanderghote-beholder.webp}} enemy. They have 2.
 
== Hidden resources ==
These are resources that are used in-game but are not visible anywhere.
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; [[Deflect Missiles]] Charges|style=nocolon}}
 
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; [[Sneak Attack]] Charges : {{Recharge|Turn}}|style=nocolon}}
: Used and aquired by {{class|Rogue}}s. You get 2 charges.
 
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; [[Legendary Resistance]] Charges : {{Recharge|Turn}}|style=nocolon}}
: Used and aquired by some bosses in-game for the Legendary Resistance actions.
 
== Unused resources ==
These are resources that are in the game files and can be accessed via third-party tools, but have no use in-game.
 
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; {{SmallIcon|Astral Manipulation Point Icon.png}} Astral Manipulation Point : {{Recharge|Turn}}|style=nocolon}}
: ''"Point allows you to use Astral Manipulate spells."''
:: Aquired by the {{cond|Loosened Gravity}} condition. This condition can only be accessed via third-party tools, and it supposed to give you the "Astral Manipulation" action together with the Astral Manipulation Point. The "Astral Manipulation" action is referred to in the game files but does not exist. Attempting to use this resource will crash your game.
 
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; {{SmallIcon|Eyestalk Action Icon.png}} Eyestalk Action : {{Recharge|Long Rest}}|style=nocolon}}
; {{SmallIcon|Hit Dice Icon.png}} Hit Dice : {{Recharge|Long rest}}|style=nocolon}}
: Resource exclusive to the [[Spectator]] enemy. They have 2.
: ''"Hit points represent how much damage you can take before you are [[Downed (Condition)|Downed]]."''
:: Used by the class action {{SAI|Regain HP}}. This action is not accesible in-game without third-party tools and using it will result in your game crashing.
 
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; {{SmallIcon|Ritual Point Icon.png}} Ritual Point : {{Recharge|Long rest}}|style=nocolon}}
: ''"Ritual points let you cast certain spells without expending a spell slot. They can be used outside of Turn-Based mode and combat."''
:: This resource is restored every long rest, but can not be obtained without third-party tools and has no use.
 
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; {{SmallIcon|Weapon Action Point Icon.png}} Weapon Action Point : {{Recharge|Short rest}}|style=nocolon}}
: ''"The number of weapon actions you can use per short rest."''
:: This resource is restored every short rest, but can not be obtained without third-party tools and has no use.
 
== See also ==
== See also ==
* [[List of sources of additional resources]]
* [[List of sources of additional resources]]