Damage mechanics: Difference between revisions

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(corrected and added info to Patch 5 Tavern Brawler note)
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**{{InfoBlob|+5 {{DamageType|Piercing}} damage}} damage from [[Tavern Brawler]] on a character with 20 Strength, [DR]
**{{InfoBlob|+5 {{DamageType|Piercing}} damage}} damage from [[Tavern Brawler]] on a character with 20 Strength, [DR]


*{{InfoBlob|{{DieIcon|d4|Lightning}} +1d4 (2.5 avg) {{DamageType|Lightning}}}} damage}} from the bonus effect of throwing the {{SmItemIcon|Lightning Jabber}}, [DRS]
*{{InfoBlob|{{DieIcon|d4|Lightning}} +1d4 (2.5 avg) {{DamageType|Lightning}}}} damage from the bonus effect of throwing the {{SmItemIcon|Lightning Jabber}}, [DRS]
**{{InfoBlob|{{DieIcon|d4|Piercing}} +1d4 (2.5 avg) {{DamageType|Piercing}}}} damage from the {{SmItemIcon|Ring of Flinging}}, [DR]
**{{InfoBlob|{{DieIcon|d4|Piercing}} +1d4 (2.5 avg) {{DamageType|Piercing}}}} damage from the {{SmItemIcon|Ring of Flinging}}, [DR]
**{{InfoBlob|+1 {{DamageType|Lightning}} damage}} from {{SAI|Lightning Charges (Condition)}}, [DR]
**{{InfoBlob|+1 {{DamageType|Lightning}} damage}} from {{SAI|Lightning Charges (Condition)}}, [DR]