Stalker Svignee: Difference between revisions

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(added condition and few category)
(infobox)
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{{CharacterInfo
{{Infobox statistics
|title        = Death Knight
| name = Stalker Svignee
|name         = Stalker Svignee
| image = Stalker Swignee Model.png
|file        = Stalker Swignee Model.png
| imagesize = 0.6
|STR          = 20
| race = [[Death knight]]
|DEX          = 11
| size = Medium
|CON          = 20
| type = Undead
|INT          = 12
| armour_class = 20
|WIS          = 16
| hit_points = 238
|CHA          = 18
| hit_points_tactician = 309
|str save    = y
| movement_speed_meters = 9
|dex save    =  
| movement_speed_feet = 30
|con save    = y
| weight_kg = 80
|int save    =  
| weight_lb = 177
|wis save    = y
| level = 12
|cha save    =  
| str = 20
|level       = 12
| dex = 11
|race        = Death knight
| con = 20
|type        = Undead
| int = 12
|HP          = 238, 309{{Tactician}}
| wis = 16
|AC          = 20
| cha = 18
|speed        = 9m / 30ft
| str_save_proficiency = y
|size        = Medium
| con_save_proficiency = y
|weight      = 80kg / 177lbs
| wis_save_proficiency = y
|proficiency  =  
| immune1 = Necrotic
|initiative  =  
| immune2 = Poison
|conditions  = {{CON|Marshal Undead}}
 
|passive      = {{PAS|Opportunity Attack}}
| condition1_name = Marshal Undead
{{PAS|Darkvision}}
| condition1_description = The Knight and nearby allies have Advantage against being Turned.
{{PAS|Improved Extra Attack}}
 
{{PAS|Magic Resistance}}
| feature1_name = Opportunity Attack
{{PAS|Parry}}
| feature1_description = Automatically attack an enemy moving out of your reach.
{{PAS|Revenant's Ire}}
| feature2_name = Darkvision
{{PAS|Riposte}}
| feature2_description = Can see in the dark up to 12m.
|bludgeoning  =  
| feature3_name = Improved Extra Attack
|piercing    =  
| feature3_description = You can make two additional attacks after attacking with your main-hand weapon.
|slashing    =
| feature4_name = Magic Resistance
|acid        =  
| feature4_description = Advantage on saving throws against spells and other magical effects.
|cold        =  
| feature5_name = Parry
|fire        =
| feature5_description = Parry the next melee attack that hits you by 1d8.
|force        =  
| feature6_name = Revenant's Ire
|lightning    =  
| feature6_description = Weapon attacks deal +4d8 Necrotic.
|necrotic    = immune
| feature7_name = Riposte
|poison      = immune
| feature7_description = Counterattack and deal damage when an enemy misses them with a melee attack.
|psychic      =  
|radiant      =  
|thunder      =  
|magic        =  
|class        =  
|background  =  
|location    = [[The High Hall|Upper City Sewers]]
|faction      =  
|family      =  
|allies      =
|enemies      =
|exp          =
|va          =
|alt-name    = Model
|alt-file    =  
}}
}}
'''Stalker Svignee''' is [[Death knight]] Boss NPC who appears in [[The High Hall|Upper City Sewers]]. He is always hostile on sight.
'''Stalker Svignee''' is [[Death knight]] Boss NPC who appears in [[The High Hall|Upper City Sewers]]. He is always hostile on sight.


== Attacks and Abilities ==
== Attacks and abilities ==
* {{SAI|Staggering Smite}}
* {{SAI|Staggering Smite}}
* {{SAI|Hellfire Orb}}
* {{SAI|Hellfire Orb}}
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*{{RarityItem|Helmet}}
*{{RarityItem|Helmet}}


{{Creatures}}
[[Category: Characters in Act 3]]
[[Category: Characters in Act 3]]
[[Category: Creatures]]
[[Category: Creatures]]