Dice rolls: Difference between revisions

Jump to navigation Jump to search
m (Tiny typo)
m (removing the sentence that's broken in excerpts + link to full page)
Line 145: Line 145:
=== Critical hits ===
=== Critical hits ===
[[File:critical hit.png|right|thumb|Example of a critical hit with a 1d6 shortsword.]]
[[File:critical hit.png|right|thumb|Example of a critical hit with a 1d6 shortsword.]]
When a creature rolls a natural 20 on an attack roll, the attack is a ''critical hit.'' Critical hits automatically land regardless of the target's AC, and the attacker also rolls twice the normal number of dice to determine damage dealt, including additional dice such as those from smites or combat maneuvers. Modifiers and bonuses – including the creature's relevant ability score modifier and proficiency bonus – are not doubled.
When a creature rolls a natural 20 on an attack roll, the attack is a [[critical hit]]''.'' Critical hits automatically land regardless of the target's AC, and the attacker also rolls twice the normal number of dice to determine damage dealt, including additional dice such as those from smites or combat maneuvers. Modifiers and bonuses – including the creature's relevant ability score modifier and proficiency bonus – are not doubled.


Some [[feats]], [[Classes|class features]], and [[items]] [[Critical Hit threshold reduction|reduce]] the critical hit threshold by 1, allowing the creature to land critical hits by rolling either 19 or 20 on attack rolls. Multiple sources of this effect stack, allowing the critical hit threshold to go even lower than 19. See [[list of sources of critical hit threshold reduction]].
Some [[feats]], [[Classes|class features]], and [[items]] [[Critical Hit threshold reduction|reduce]] the critical hit threshold by 1, allowing the creature to land critical hits by rolling either 19 or 20 on attack rolls. Multiple sources of this effect stack, allowing the critical hit threshold to go even lower than 19.
 
Some conditions, such as {{cond|Sleeping}} and {{cond|Paralysed}}, automatically turn all incoming attacks into critical hits.


=== Armour Class ===
=== Armour Class ===