Battleaxe +1: Difference between revisions

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(Added damage type category)
mNo edit summary
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| damage = 1d8 + 1 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. -->
| damage = 1d8 + 1 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. -->
| damage type = Slashing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| damage type = Slashing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| versatile damage = 1d10 + 1 <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. -->
| versatile damage = 1d10 + 1  
| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. -->
| range m = <!-- Leave EMPTY if melee, otherwise range in meters. -->
| range ft = <!-- Leave EMPTY if melee, otherwise range in feet. -->|<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| ammunition =
| finesse =
| heavy =
| light =
| loading =
| reach =
| thrown =
| can't dual wield =
| dippable = yes
| dippable = yes
| weight kg = 1.9
| weight kg = 1.9
| weight lb = 3.8
| weight lb = 3.8
| price = 600
| price = 65
| uid = WPN_HUM_Battleaxe_A_1
| uid = WPN_HUM_Battleaxe_A_1
| uuid = c17ee133-cbb5-418f-88be-5ef27991cf50
| uuid = c17ee133-cbb5-418f-88be-5ef27991cf50