List of features and items that affect saving throws: Difference between revisions

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(Undo revision 150432 by Mattie (talk) The resistance condition is already documented in the list, imo it would be better to have it listed once since the source for it is both the cantrip and the armour.)
Tag: Undo
(Added feats.)
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== Bonus to saving throws ==
== Bonus to saving throws ==
{{h3|Class features}}
{{h3|Class features}}
*[[Shield Master (Feat)]] - Dexterity saves +2 when wielding a [[Shields|shield]]. If a spell forces you to make a Dexterity saving throw, you can use your {{action|reaction}} to diminish the effect's damage. On a failed save, you only take half damage. On a successful save, you don't take any damage, even if you normally would
*{{sai|Bardic Inspiration}} - Target of {{sai|Bardic Defence}} gains a 1d6 bonus to the next save
*{{sai|Bardic Inspiration}} - Target of {{sai|Bardic Defence}} gains a 1d6 bonus to the next save
*{{sai|Combat Inspiration}} - {{sai|Valiant Defence}} grants the caster a 1d6 bonus to the next save
*{{sai|Combat Inspiration}} - {{sai|Valiant Defence}} grants the caster a 1d6 bonus to the next save
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{{h3|Class features}}
{{h3|Class features}}
*{{sai|Transmuter's Stone: Constitution}} - Proficiency in Constitution saves
*{{sai|Transmuter's Stone: Constitution}} - Proficiency in Constitution saves
*{{sai|Resilient}} - Increase an [[Abilities|ability]] by 1 (max 20). Gain proficiency in that ability's saves
<!--===Spells===-->
<!--===Spells===-->
{{h3|Items}}
{{h3|Items}}
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*{{race|Gnome}} - Advantage on Intelligence, Wisdom, and Charisma saves
*{{race|Gnome}} - Advantage on Intelligence, Wisdom, and Charisma saves
{{h3|Class features}}
{{h3|Class features}}
*{{sai|Frenzy}} - Gain advantage on Strength saves
*{{sai|Lucky}} - Gain 3 '''Luck Points''' that recharge after a [[long rest]], which you can use to gain advantage on the next saving throw, one point per throw
*{{sai|Rage}} - Gain advantage on Strength saves
*{{sai|Frenzy}} - Advantage on Strength saves
*{{sai|Rage: Bear Heart}} - Gain advantage on Strength saves
*{{sai|Rage}} - Advantage on Strength saves
*{{sai|Rage: Eagle Heart}} - Gain advantage on Strength saves
*{{sai|Rage: Bear Heart}} - Advantage on Strength saves
*{{sai|Rage: Elk Heart}} - Gain advantage on Strength saves
*{{sai|Rage: Eagle Heart}} - Advantage on Strength saves
*{{sai|Rage: Tiger Heart}} - Gain advantage on Strength saves
*{{sai|Rage: Elk Heart}} - Advantage on Strength saves
*{{sai|Rage: Wolf Heart}} - Gain advantage on Strength saves
*{{sai|Rage: Tiger Heart}} - Advantage on Strength saves
*{{sai|Patient Defence}} - Gain advantage on Strength saves
*{{sai|Rage: Wolf Heart}} - Advantage on Strength saves
*{{sai|Patient Defence}} - Advantage on Strength saves
*{{sai|Countercharm}} - All allies in a 9 m / 30 ft radius around the [[Bard]] gain advantage on saves against being {{cond|Charmed}} or {{cond|Frightened}}, for 3 turns
*{{sai|Countercharm}} - All allies in a 9 m / 30 ft radius around the [[Bard]] gain advantage on saves against being {{cond|Charmed}} or {{cond|Frightened}}, for 3 turns
{{h3|Spells}}
{{h3|Spells}}
*{{sai|Heroes' Feast}} - Advantage on Wisdom saves  
*{{sai|Heroes' Feast}} - Advantage on Wisdom saves  
*{{sai|Protection from Poison}} - Advantage on saves against being {{cond|Poisoned}}
*{{sai|Protection from Poison}} - Advantage on saves against being {{cond|Poisoned}}
*[[Mage Slayer|Mage Slayer (Feat)]] - Advantage on any save against a spell that was cast within the melee range at you. Enemies you hit have disadvantage on [[concentration]] saves
{{h3|Items}}
{{h3|Items}}
====All saves====
====All saves====
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== Other ==
== Other ==
<!--===Class features===-->
{{h3|Class features}}
*{{sai|War Caster: Concentration}} - Advantage on [[Concentration#Concentration Saving Throw|Concentration]] saves for spells
*{{sai|Dungeon Delver: Perception}} - Advantage on [[Perception]] checks made to detect hidden objects and on saves made to avoid or resist traps
{{h3|Spells}}
{{h3|Spells}}
*{{sai|Beacon of Hope}} - Targets have advantage on Wisdom and [[Death Saving Throw|death]] saves
*{{sai|Beacon of Hope}} - Targets have advantage on Wisdom and [[Death Saving Throw|death]] saves