Zevlor: Difference between revisions

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| feature6_description = Gain 2 maximum [[hit points]] per level.
| feature6_description = Gain 2 maximum [[hit points]] per level.
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}}
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{{Infobox statistics
| name = Mind Flayer Colony differences
| level = 9
| str = 18
| dex = 14
| con = 15
| int = 10
| wis = 11
| cha = 17
| wis_save_proficiency = yes
| cha_save_proficiency = yes
| hit_points = 86
| hit_points_tactician = 96
| condition1_name = Aura of Protection
| condition1_description = You and nearby allies have +3 to [[saving throws]].
| condition2_name = Aura of Devotion
| condition2_description = You and nearby allies can't be [[Charmed]].
| feature1_name = Extra Attack
| feature1_description = Can make a free attack after making an unarmed or weapon attack
}}
}}
{{Q|We'd need an army of our own to escort us safely to Baldur's Gate, and while I don't doubt your abilities... you're no army.|Zevlor}}
{{Q|We'd need an army of our own to escort us safely to Baldur's Gate, and while I don't doubt your abilities... you're no army.|Zevlor}}