Shadow: Difference between revisions

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|hit_points=24
|hit_points=24
|hit_points_tactician=31
|hit_points_tactician=31
|movement_speed_meters=9
|movement_speed_meters=10
|movement_speed_feet=30
|movement_speed_feet=30
|weight_kg=0
|weight_kg=0
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|feature5_name=Sunlight Weakness
|feature5_name=Sunlight Weakness
|feature5_description=While in sunlight, this creature has [[disadvantage]] on [[Attack Rolls]] and [[Saving Throws]]
|feature5_description=While in sunlight, this creature has [[disadvantage]] on [[Attack Rolls]] and [[Saving Throws]]
|action1_name=Necrotic Claws
|action1={{DamageText|2d8+3|Slashing}} + {{DamageText|2d4|Necrotic}}. <br> {{Attack Roll}}
|action2_name=Strength Drain
|action2={{DamageText|3d8|Necrotic}} ({{DamageText|2d8|Necrotic}} on save) <br> Reduce target's STR by 3 for 2 turns. <br> {{Saving Throw|STR|dc=14}}
}}
}}
A '''Shadow''' is a [[Undead]] creature and non-playable race found commonly in [[Act Two]]. They are twisted remnants of humanoids that were transformed by the [[shadow curse]].
A '''Shadow''' is a [[Undead]] creature and non-playable race found commonly in [[Act Two]]. They are twisted remnants of humanoids that were transformed by the [[shadow curse]].
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{{Feature box|name=Necrotic Claws|link=Necrotic Claws (Shadow)|image name=Generic Physical.webp
{{Feature box|name=Necrotic Claws|link=Necrotic Claws (Shadow)|image name=Generic Physical.webp
|Lash out with cursed claws.
|* Lash out with cursed claws, dealing {{DamageInfo|2d8+3|Slashing}}{{DamageInfo|2d4|Necrotic}} damage.


{{Action}}
{{Action}}


{{Attack Roll}}: +6
{{DamageInfo|2d8+3|Slashing}}{{DamageInfo|2d4|Necrotic}}
}}
}}


{{Feature box|name=Strength Drain
{{Feature box|name=Strength Drain
|Claw a foe's heart and possible leech its Strength, killing them instantly if fully drained.
|Claw a foe's heart, dealing {{DamageInfo|3d8|Necrotic}} and possibly lowering its Strength by 3, killing them instantly if its lowered to 0.
 
{{Action}}
 
{{DamageInfo|3d8|Necrotic}}
 
{{SavingThrow|STR|dc=14}} to resist being drained of 3 [[Strength]] from the creature. If lowered to 0, the creature ignores doing [[Death Saving Throw|Death Saving Throws]] and will instantly die. If the creature is in bright light or daylight, it gains {{Advantage}} on its [[Saving Throw]].


{{Duration|2}}
{{Duration|2}}


{{Range|m=4|ft=13}}
{{Range|m=4|ft=13}}
{{Action}}
}}
}}