Acid (Condition): Difference between revisions

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(stack id, status group, tick type, properties)
(tested it with various sources of the condition, and every time the condition was removed when the target was hit (but not if the attack was a miss))
 
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| tick type = start
| tick type = start
| properties = InitiateCombat
| properties = InitiateCombat
| notes =  
| notes = The Acid condition is removed after the target has been hit
}}
}}