Fighting style: Difference between revisions

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(Remove up-to-date template.)
(Formatting)
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! {{class|Fighter}} !! {{class|Paladin}} || {{class|Ranger}} !! {{class|College of Swords}} !! {{class|Champion}}
! {{class|Fighter}} !! {{class|Paladin}} || {{class|Ranger}} !! {{class|College of Swords}} !! {{class|Champion}}
|-
|-
| '''{{SAI|Archery|w=40}}''' || ✓ ||  || ✓ ||  || ✓ || You gain a +2 bonus to {{Attack Roll}}s you make with ranged [[Weapons]].
! scope="row" | {{Pass|Archery|w=40}}
| ✓ ||  || ✓ ||  || ✓  
| style="text-align: left" | You gain a +2 bonus to {{Attack Roll}}s you make with ranged [[Weapons]].
|-
|-
| '''{{SAI|Defence|w=40}}''' || ✓ || ✓ || ✓ ||  || ✓ || You gain a +1 bonus to {{Armour Class}} while wearing [[Armour]].
! scope="row" | {{Pass|Defence|w=40}}
| ✓ || ✓ || ✓ ||  || ✓  
| style="text-align: left" | You gain a +1 bonus to {{Armour Class}} while wearing [[Armour]].
|-
|-
| '''{{SAI|Duelling|w=40}}''' || ✓ || ✓ || ✓ || ✓ || ✓ || When you are wielding a melee weapon that is not Two-Handed or Versatile in one hand, and no weapon in the other, you deal an additional 2 damage with that weapon.
! scope="row" | {{Pass|Duelling|w=40}}
| ✓ || ✓ || ✓ || ✓ || ✓  
| style="text-align: left" | When you are wielding a melee weapon that is not Two-Handed or Versatile in one hand, and no weapon in the other, you deal an additional 2 damage with that weapon.
|-
|-
| '''{{SAI|Great Weapon Fighting|w=40}}''' || ✓ || ✓ ||  ||  || ✓ || When you roll a 1 or 2 on a damage die for an attack with a [[Weapons|Two-Handed melee weapon]], that die is rerolled once.  
! scope="row" | {{Pass|Great Weapon Fighting|w=40}}
| ✓ || ✓ ||  ||  || ✓  
| style="text-align: left" | When you roll a 1 or 2 on a damage die for an attack with a [[Weapons|Two-Handed melee weapon]], that die is rerolled once.  
|-
|-
| '''{{SAI|Protection|w=40}}''' || ✓ || ✓ ||  ||  || ✓ || When you have a [[Shields|Shield]], impose {{Disadvantage}} on an enemy who attacks one of your allies when you are within {{Distance|melee}}. You must be able to see the enemy.  
! scope="row" | {{Pass|Protection|w=40}}
| ✓ || ✓ ||  ||  || ✓  
| style="text-align: left" | When you have a [[Shields|Shield]], impose {{Disadvantage}} on an enemy who attacks one of your allies when you are within {{Distance|melee}}. You must be able to see the enemy.  
|-
|-
| '''{{SAI|Two-Weapon Fighting|w=40}}''' || ✓ ||  || ✓ || ✓ || ✓ || When you make an offhand attack, you can add your [[Ability Score Modifier]] to the damage of the attack.
! scope="row" | {{Pass|Two-Weapon Fighting|w=40}}
| ✓ ||  || ✓ || ✓ || ✓  
| style="text-align: left" | When you make an offhand attack, you can add your [[Ability Score Modifier]] to the damage of the attack.
|}
|}


[[Category:Fighting styles]]
[[Category:Fighting styles]]
[[Category:Class features]]
[[Category:Class features]]