Wildheart: Difference between revisions

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{| class="wikitable"
{| class="wikitable"
! style="width:160px;" |Aspects of the Beast
! style="width:160px;" scope="col" |Aspects of the Beast
! style="width:750px;" |Description
! style="width:750px;" scope="col" |Description
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|{{SAI|Aspect of the Beast (Bear)|Bear|w=30}}||Your carrying capacity is doubled, and you have [[Advantage]] on strength checks.
! scope="row"|{{Pass|Aspect of the Beast: Bear|Bear|w=40}}
|Your carrying capacity is doubled, and you have [[Advantage]] on strength checks.
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|{{SAI|Aspect of the Beast (Chimpanzee)|Chimpanzee|w=30}}||You gain [[Damage_Types#Resistance|Resistance]] to fall damage, and throwing [[Camp Supplies]] [[Blinded (Condition)|Blinds]] targets.
! scope="row"|{{Pass|Aspect of the Beast: Chimpanzee|Chimpanzee|w=40}}
|You gain [[Damage_Types#Resistance|Resistance]] to fall damage, and throwing [[Camp Supplies]] [[Blinded (Condition)|Blinds]] targets.
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|{{SAI|Aspect of the Beast (Crocodile)|Crocodile|w=30}}||Your movement speed increases by 3 m / 10 ft while standing in water-based surfaces. On slippery surfaces, you also have [[Advantage]] on [[Saving Throws]] against being [[prone|knocked prone]].
! scope="row"|{{Pass|Aspect of the Beast: Crocodile|Crocodile|w=40}}
|Your movement speed increases by 3 m / 10 ft while standing in water-based surfaces. On slippery surfaces, you also have [[Advantage]] on [[Saving Throws]] against being [[prone|knocked prone]].
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|{{SAI|Aspect of the Beast (Eagle)|Eagle|w=30}}||You [[Darkvision (Passive Feature)|see in the dark]] up to 12m / 40 ft, and gain advantage on [[Perception]] checks.
! scope="row"|{{Pass|Aspect of the Beast: Eagle|Eagle|w=40}}
|You [[Darkvision (Passive Feature)|see in the dark]] up to 12m / 40 ft, and gain advantage on [[Perception]] checks.
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|{{SAI|Aspect of the Beast (Elk)|Elk|w=30}}||Grant yourself and nearby allies (18 m / 60 ft) +1.5 m / +5 ft permanent movement speed.
! scope="row"|{{Pass|Aspect of the Beast: Elk|Elk|w=40}}
|Grant yourself and nearby allies (18 m / 60 ft) +1.5 m / +5 ft permanent movement speed.
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|{{SAI|Aspect of the Beast (Honey Badger)|Honey Badger|w=30}}||If you're {{Cond|Poisoned}}, {{Cond|Frightened}} or {{Cond|Charmed}} at the start of your turn, you have a 50% chance to begin [[rage|Raging]] without expending a Rage Charge.
! scope="row"|{{Pass|Aspect of the Beast: Honey Badger|Honey Badger|w=40}}
|If you're {{Cond|Poisoned}}, {{Cond|Frightened}} or {{Cond|Charmed}} at the start of your turn, you have a 50% chance to begin [[rage|Raging]] without expending a Rage Charge.
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|{{SAI|Aspect of the Beast (Stallion)|Stallion|w=30}} ||[[Dash|Dashing]] grants you [[Hit Points#Temporary Hit Points|temporary hit points]] equal to twice your barbarian level.
! scope="row"|{{Pass|Aspect of the Beast: Stallion|Stallion|w=40}}
|[[Dash|Dashing]] grants you [[Hit Points#Temporary Hit Points|temporary hit points]] equal to twice your barbarian level.
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|{{SAI|Aspect of the Beast (Tiger)|Tiger|w=30}}||You add an additional [[Strength]] modifier to [[Attack Roll|Attack Rolls]] against {{Cond|Bleeding}} or {{Cond|Poisoned}} targets, and gain [[proficiency]] in [[Survival]].
! scope="row"|{{Pass|Aspect of the Beast: Tiger|Tiger|w=40}}
|You add an additional [[Strength]] modifier to [[Attack Roll|Attack Rolls]] against {{Cond|Bleeding}} or {{Cond|Poisoned}} targets, and gain [[proficiency]] in [[Survival]].
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|{{SAI|Aspect of the Beast (Wolf)|Wolf|w=30}}||You and nearby allies (18 m / 60 ft) add your [[Dexterity]] modifier as a bonus to your [[Stealth]] checks.
! scope="row"|{{Pass|Aspect of the Beast: Wolf|Wolf|w=40}}
|You and nearby allies (18 m / 60 ft) add your [[Dexterity]] modifier as a bonus to your [[Stealth]] checks.
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|{{SAI|Aspect of the Beast (Wolverine)|Wolverine|w=30}}||When you attack a {{Cond|Bleeding}} or {{Cond|Poisoned}} target, you inflict {{Cond|Maimed|Maim}} on them.
! scope="row"|{{Pass|Aspect of the Beast: Wolverine|Wolverine|w=40}}
|When you attack a {{Cond|Bleeding}} or {{Cond|Poisoned}} target, you inflict {{Cond|Maimed|Maim}} on them.
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{{Level header|8}}
{{Level header|8}}


; {{SAI|Land's Stride: Difficult Terrain|w=40}}
; {{Pass|Land's Stride: Difficult Terrain|w=40}}
: You have become an expert at moving through the wilderness. [[Difficult Terrain]] no longer slows you down.
: You have become an expert at moving through the wilderness. [[Difficult Terrain]] no longer slows you down.