Template:Infobox creature: Difference between revisions

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(Add conditions, fix honour passives falling back to tactician.)
(Explain how the passives list accepts special syntax to specify the item that grants a passive.)
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| t resistances = fire immune, cold resistant, slashing immune nm, piercing immune nm, bludgeoning immune nm
| t resistances = fire immune, cold resistant, slashing immune nm, piercing immune nm, bludgeoning immune nm
| t conditions = Aura of Protection, Aura of Hate, Unstoppable
| t conditions = Aura of Protection, Aura of Hate, Unstoppable
| t passives = Agile Chassis, Cull the Weak (Drider), Adamantine Shield (passive feature)
| t passives = Agile Chassis, Cull the Weak (Drider), Adamantine Shield @ Adamantine Shield


| h level = 14
| h level = 14
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| h resistances = fire immune, cold immune, slashing immune nm, piercing immune nm, bludgeoning immune nm
| h resistances = fire immune, cold immune, slashing immune nm, piercing immune nm, bludgeoning immune nm
| h conditions = Aura of Protection, Aura of Hate, Unstoppable, Legendary Resistance: Incapacitation
| h conditions = Aura of Protection, Aura of Hate, Unstoppable, Legendary Resistance: Incapacitation
| h passives = Agile Chassis, Cull the Weak (Drider), Adamantine Shield (passive feature), Fast Hands
| h passives = Agile Chassis, Cull the Weak (Drider), Adamantine Shield @ Adamantine Shield, Fast Hands
}}
}}


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To override stats for Explorer, Tactician, or Honour mode, use parameters starting with e, t, or h, respectively. E.g. use <code>t hp</code> to specify the HP value for Tactician difficulty. Explorer and Tactician fall back to Balanced (default) stats when a stat isn't overridden; Honour falls abck to Tactician stats.
To override stats for Explorer, Tactician, or Honour mode, use parameters starting with e, t, or h, respectively. E.g. use <code>t hp</code> to specify the HP value for Tactician difficulty. Explorer and Tactician fall back to Balanced (default) stats when a stat isn't overridden; Honour falls abck to Tactician stats.
The <code>passives</code> list may contain elements of the format <code>Passive name @ Item name</code> to specify the item that grants the passive. This will make that item's icon be used if the passive itself doesn't have an icon.


Example use:
Example use:
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| t resistances = fire immune, cold resistant, slashing immune nm, piercing immune nm, bludgeoning immune nm
| t resistances = fire immune, cold resistant, slashing immune nm, piercing immune nm, bludgeoning immune nm
| t conditions = Aura of Protection, Aura of Hate, Unstoppable
| t conditions = Aura of Protection, Aura of Hate, Unstoppable
| t passives = Agile Chassis, Cull the Weak (Drider), Adamantine Shield (passive feature)
| t passives = Agile Chassis, Cull the Weak (Drider), Adamantine Shield @ Adamantine Shield


| h level = 14
| h level = 14
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| h resistances = fire immune, cold immune, slashing immune nm, piercing immune nm, bludgeoning immune nm
| h resistances = fire immune, cold immune, slashing immune nm, piercing immune nm, bludgeoning immune nm
| h conditions = Aura of Protection, Aura of Hate, Unstoppable, Legendary Resistance: Incapacitation
| h conditions = Aura of Protection, Aura of Hate, Unstoppable, Legendary Resistance: Incapacitation
| h passives = Agile Chassis, Cull the Weak (Drider), Adamantine Shield (passive feature), Fast Hands
| h passives = Agile Chassis, Cull the Weak (Drider), Adamantine Shield @ Adamantine Shield, Fast Hands
}}
}}
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