Constitution Saving Throws: Difference between revisions

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the saving throw. Saving against the spell halves the damage.
the saving throw. Saving against the spell halves the damage.
|-
|-
| {{SAI| Cloudkill}}
| [[Spells| Level 5]]
| Spell Save DC
| Affected entities takes {{DamageText| 5d8| Poison}} damage. Saving against the spell halves the damage.
|-
| {{SAI| Cone of Cold}}
| [[Spells| Level 5]]
| Spell Save DC
| Affected entities takes {{DamageText| 8d8| Cold}} damage. Saving against the spell halves the damage.
|-
| {{SAI| Contagion}}
| [[Spells| Level 5]]
| Spell Save DC
| If an affected entity fails three {{Saving Throw}}s before the spell ends, it contracts
[[Contagion Poisoned (Condition)| Disease]] of choice.
|-
| {{SAI| Destructive Wave}}
| [[Spells| Level 5]]
| Spell Save DC
| Affected entities take {{DamageText| 5d6| Thunder }} + {{DamageText| 5d6| Radiant}}/{{DamageText| 5d6| Necrotic}} damage and fall
{{Cond| Prone}}. Saving against the spell halves damage and negates {{Cond| Prone}}.
|}
|}
* Lv4:
** Blight
* Lv5:
* Lv5:
** Cloudkill
** Cone of Cold
** Contagion
** Destructive Wave
** Dethrone
** Dethrone
** Insect Plague
** Insect Plague