Constitution Saving Throws: Difference between revisions

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| Greatsword, Longsword
| Greatsword, Longsword
| Weapon Action DC
| Weapon Action DC
| Inflicts {{Cond| Dazed}} for 2 turns. Affected entity has {{Disadvantage}} on {{Saving Throw| WIS}}s, can't take [[Reaction]]s, and loses their [[Dexterity]] bonus to their {{Armour Class}}. It can be removed when an ally helps the entity.
| Inflicts {{Cond| Dazed}} for 2 turns.
|-  
|-  
| {{SAI| Concussive Smash}}
| {{SAI| Concussive Smash}}
| Club, Flail, Greatclub, Light Hammer, Mace, Maul, Morningstar, Warhammer
| Club, Flail, Greatclub, Light Hammer, Mace, Maul, Morningstar, Warhammer
| Weapon Action DC?
| Weapon Action DC?
| Inflicts {{Cond| Dazed}} for 2 turns. Affected entity has {{Disadvantage}} on {{Saving Throw| WIS}}s, can't take [[Reaction]]s, and loses their [[Dexterity]] bonus to their {{Armour Class}}. It can be removed when an ally helps the entity.
| Inflicts {{Cond| Dazed}} for 2 turns.
|-  
|-  
| {{SAI| Maiming Strike}}
| {{SAI| Maiming Strike}}
| Battle Axe, War Pick
| Battle Axe, War Pick
| Weapon Action DC
| Weapon Action DC
| Inflicts {{Cond| Maimed}} for 2 turns. Affected entity has {{Disadvantage}} on {{Saving Throw| DEX}}s and their movement speed is reduced to 0. Can be removed by healing and does not apply to flying creatures.
| Inflicts {{Cond| Maimed}} for 2 turns.
|-  
|-  
| {{SAI| Lacerate}}
| {{SAI| Lacerate}}
| Battle Axe, Handaxe, Glaive, Greatsword, Halberd, Longsword, Scimitar, Sickle
| Battle Axe, Handaxe, Glaive, Greatsword, Halberd, Longsword, Scimitar, Sickle
| Weapon Action DC
| Weapon Action DC
| Inflicts {{Cond| Bleeding}} for 2 turns. Affected entity has {{Disadvantage}} on {{Saving Throw| CON}} and takes {{DamageText| 2| Slashing}} damage at the start of their turn. Can be removed by healing.
| Inflicts {{Cond| Bleeding}} for 2 turns.
|}
|}
* [[Piercing Strike]]
* [[Piercing Strike]]