Ghoul (Animate Dead): Difference between revisions

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(Updated infobox)
 
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{{hatnote|For the non-playable Race and enemy see [[Ghoul]].}}
{{hatnote|For the non-playable Race and enemy see [[Ghoul]].}}
{{Infobox statistics
{{Infobox creature
| name = Ghoul
| name = Ghoul
| image = Ghoul.png
| image = Ghoul.png
| imagesize = 0.6
| race = [[Ghoul]]
| race = [[Ghoul]]
| size = Medium
| size = Medium
| type = Undead
| type = [[Undead]]
| armour_class = 17
| ac = 17
| hit_points = 35
| e hp = 70
 
| hp = 35
| movement_speed_meters = 9
| movement m = 9
| movement_speed_feet = 30
| weight kg = 45
| weight_kg = 45
| weight_lb =
| level = 6
| level = 6
| str = 16
| str = 16
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| wis = 10
| wis = 10
| cha = 8
| cha = 8
 
| e str save prof = y
| immune1 = Poison
| e dex save prof = y
| feature1_name = Opportunity Attack
| e con save prof = y
| feature1_description = Automatically attack an enemy moving out of your reach.
| e int save prof = y
| feature2_name = Darkvision
| e wis save prof = y
| feature2_description = Can see in the dark up to 12m.
| e cha save prof = y
| resistances = Poison immunity
| passives = Opportunity Attack, Darkvision
}}
}}
'''Ghouls''' are an [[Undead]] creature in ''[[Baldur's Gate 3]]''. This particular [[Ghoul]] type can be created through the level five variant of the [[Animate Dead]] spell, [[Animate Dead: Ghoul]].
'''Ghouls''' are an [[Undead]] creature in ''[[Baldur's Gate 3]]''. This particular [[Ghoul]] type can be created through the level five variant of the [[Animate Dead]] spell, [[Animate Dead: Ghoul]].
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*Ghouls are immune to {{Cond|Demonspirit Madness}}. This prevents them from being driven {{Cond|Demonspirit Madness|Mad}} due to a failed Wisdom saving throw when the summoner wears [[Abyss Beckoners]].
*Ghouls are immune to {{Cond|Demonspirit Madness}}. This prevents them from being driven {{Cond|Demonspirit Madness|Mad}} due to a failed Wisdom saving throw when the summoner wears [[Abyss Beckoners]].


{{NavCreatures}}
{{Creatures}}
[[Category:Ghouls]]
[[Category:Undead]]