Wyll/Approval: Difference between revisions

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'''[[Ravaged Beach]]'''
'''[[Ravaged Beach]]'''
* [[Speak with Dead]] Ask the [[Abducted Nobleman]] on the Crashed Nautiloid ship if he; wants you to write his story {{Approval|Wyll|+1}}, ''([[Cleric]] or [[Paladin]])'' would like rites preformed on his body {{Approval|Wyll|+1}}, ''([[Ranger]] or [[Druid]])'' wants to be buried {{Approval|Wyll|+1}}
* When talking to the corpse of the [[Abducted Nobleman]] in the Crashed Nautiloid ship via [[Speak with Dead]]:
* Demand more than apologies from [[Astarion]] when meeting him {{Approval|Wyll|+1}}
** Playing as a [[Bard]], ask if he wants you to write his story {{Approval|Wyll|+1}}
* Use [[Animal Handling]] to calm the Scared Boar found near [[Astarion]] or tell it ([[Speak with Animals (Condition)|Speak with Animals]]) that you will not hurt it {{Approval|Wyll|+1}}
** Playing as a [[Cleric]] or [[Paladin]], ask if he would like rites to be performed on his body {{Approval|Wyll|+1}}
** Playing as a [[Ranger]] or [[Druid]] ask if he wants to be buried {{Approval|Wyll|+1}}
* Demand more than apologies from [[Astarion]] after the spawn attacks you {{Approval|Wyll|+1}}
* Use [[Animal Handling]] to calm the Scared Boar found near [[Astarion]]'s pod OR tell it that you won't hurt it via [[Speak with Animals]] {{Approval|Wyll|+1}} (''any option'')
* Recruit Gale {{Approval|Wyll|+1}}
* Recruit Gale {{Approval|Wyll|+1}}


'''Roadside Cliffs'''
'''[[Roadside Cliffs]]'''
* Deceive, persuade or intimidate the tieflings who captured [[Lae'zel]] to leave ([[Bard]], [[Monk]], [[Paladin]], [[Drow]], [[Githyanki]] have extra options) {{Approval|Wyll|+1}}
* Convince the tieflings holding [[Lae'zel]] to leave (using [[Deception]], [[Persuasion]] or [[Intimidation]] lines or unique [[Bard]], [[Monk]], [[Paladin]], [[Drow]], [[Githyanki]] options). {{Approval|Wyll|+1}}
* Speaking to [[Gimblebock]] near [[Chapel Entrance]], choose the '' 'Attack' '' dialogue option {{Approval|Wyll|+1}}
** OR Resolve the encounter without violence {{Approval|Wyll|+1}}


'''[[Chapel Entrance]]'''
'''[[Emerald Grove]]/[[The Hollow]]'''
* Talk Gimblebock and his crew into leaving OR choose the 'attack' dialogue option {{Approval|Wyll|+1}}
* Convince [[Aradin]] and [[Zevlor]] to stop arguing without punching either of them (using [[Persuasion]] or [[Intimidation]])  {{Approval|Wyll|+1}}
 
** OR Take a swing at [[Aradin]] during his argument with [[Zevlor]] {{Approval|Wyll|+1}}
'''[[Emerald Grove]]'''
* Assist [[Guex]] in training (using [[Athletics]], [[Insight]] or [[Detect Thoughts]]) {{Approval|Wyll|+1}}
* Get [[Zevlor]] and [[Aradin]] to stop arguing without punching either of them {{Approval|Wyll|+1}}
* Tell [[Guex]] not to shout out his moves after helping him train {{Approval|Wyll|+1}}
* Take a swing at [[Aradin]] during his argument with [[Zevlor]] {{Approval|Wyll|+1}}
* Use [[Athletics]]/[[Insight]] or [[Detect Thoughts]] to help [[Guex]] train {{Approval|Wyll|+1}}
* Tell [[Guex]] to not shout out his moves after helping him train {{Approval|Wyll|+1}}
* Order [[Lae'zel]] to stand down when talking to [[Zorru]] {{Approval|Wyll|+1}}
* Order [[Lae'zel]] to stand down when talking to [[Zorru]] {{Approval|Wyll|+1}}
* Offer to heal [[Pandirna]]. Must be a [[Paladin]],[[Druid]]. [[Cleric]] or [[Bard]] {{Approval|Wyll|+1}}
* Playing as a [[Paladin]], [[Druid]], [[Cleric]] or [[Bard]], offer [[Pandirna]] to heal her (for free) {{Approval|Wyll|+1}}
* As a cleric of Tempus and after talking to [[Aradin]], tell [[Remira]] Liam earned a warriors rest {{Approval|Wyll|+1}}
* Playing as a [[Cleric]] of [[Tempus]] and after talking to [[Aradin]], tell [[Remira]] that [[Liam]] earned a warriors' rest {{Approval|Wyll|+1}}
* Let [[Arka]] shoot [[Sazza]] {{Approval|Wyll|+1}}
* Let [[Arka]] shoot [[Sazza]] {{Approval|Wyll|+1}}
* Talk about [[Rolan]] and his wizard master [[Lorroakan]] and agree to set up an introduction (requires [[Gale]] in party) {{Approval|Wyll|+1}}
* ''(If [[Gale]] '''is''' in your party)'' Talk with [[Rolan]] about his wizard master [[Lorroakan]] and agree to set up an introduction {{Approval|Wyll|+1}}
* Agree to help [[Zevlor]] (in his cave) to try to convince to [[Kagha]] to stop the ritual. (only if you previously decline to help / skip talking to [[Zevlor]] / knockout by [[Aradin]]) {{Approval|Wyll|+5}}
* Agree to help [[Zevlor]] (in his cave) to try to convince [[Kagha]] to stop the ritual. (''<small>Note: This option appears only if you previously refused to help Zevlor, skipped talking to him, or he was knocked out by [[Aradin]]''</small>) {{Approval|Wyll|+5}}
* While talking/buying from [[Mattis]], catch [[Silfy]] trying to pickpocket you, and see her tears as genuine
* While talking to/trading with [[Mattis]], catch [[Silfy]] trying to pickpocket you ''(passive [[Perception]] check)'', and tell her to relax (either straightaway or after successful [[Insight]] check).
* Tell [[Arabella]]'s mother [[Komira]] that the druids are overreacting and you'll speak with them {{Approval|Wyll|+1}}
* Tell [[Arabella]]'s mother [[Komira]] that the druids are overreacting and you'll speak with them {{Approval|Wyll|+1}}
* Persuade [[Kagha]] to free [[Arabella]] {{Approval|Wyll|+5}}
* Persuade [[Kagha]] to free [[Arabella]] {{Approval|Wyll|+5}}
*''When speaking to Kagha after Arabella is freed or died''
''After resolving Arabella's fate''
** Say "You killed a child in cold blood" OR "Only a monster would threaten a child" {{Approval|Wyll|+1}}
* Tell [[Kagha]] that she killed a child in cold blood OR call her a monster ({{Approval|Wyll|+1}} any option)
** As an Drow say you don't threaten/kill children {{Approval|Wyll|+1}}
* Playing as a [[Drow]], say you don't threaten/kill children {{Approval|Wyll|+1}}
** Attack her {{Approval|Wyll|+1}}
* Persuade Kagha to fight against the [[Shadow Druids]] (if uncovered her conspiring with them) {{Approval|Wyll|+1}}
* With [[Speak with Animals]], tell [[Silver]] the wolf you just wanted to give them your sent OR as a [[Ranger]] or [[Druid]], sit with [[Silver]] (without speak with animals) {{Approval|Wyll|+1}}
** OR Choose to attack [[Kagha]] instead of persuading her {{Approval|Wyll|+1}}
* Persuade [[Kagha]] to fight against the Shadow Druids {{Approval|Wyll|+1}}
* Tell [[Silver]] the wolf you just wanted to give them your scent (using [[Speak with Animals]]) {{Approval|Wyll|+1}}
* When confronting [[Kagha]] about the shadow druids, choose to attack her instead of persuading her {{Approval|Wyll|+1}}
** OR, playing as a [[Ranger]] or [[Druid]], sit with [[Silver]] (without this spell) {{Approval|Wyll|+1}}
* Tell [[Zevlor]] you'll kill the goblin's leaders {{Approval|Wyll|+5}}
* Tell [[Zevlor]] you'll kill the goblin's leaders {{Approval|Wyll|+5}}
* Help [[Alfira]] finish her song by playing with her OR advising her on the lyrics {{Approval|Wyll|+1}}
* After being confronted about stealing the [[Idol of Silvanus]], return the idol and apologise {{Approval|Karlach|+1}}
* Defend [[Meli]] from [[Barth]] over Meli stealing his locket {{Approval|Wyll|+1}}
* Help [[Alfira]] finish her song {{Approval|Wyll|+1}}
* In the confrontation with [[Barth]] about the locket, stand for [[Meli]] {{Approval|Wyll|+1}}
* If you are confronted about stealing the [[Idol of Silvanus]] return the idol and apologise {{Approval|Wyll|+1}}
* If you are confronted about stealing the [[Idol of Silvanus]] return the idol and apologise {{Approval|Wyll|+1}}
''While the Druid Grove is preparing for the goblin attack''
''While the Emerald Grove is preparing for the goblin attack''
* Convince [[Memnos]] to join the fight against the goblins {{Approval|Wyll|+1}}
* Convince [[Memnos]] to join the fight against the goblins {{Approval|Wyll|+1}}
* Tell [[Lakrissa]] to buy you a drink {{Approval|Wyll|+1}}
* Tell [[Lakrissa]] to buy you a drink {{Approval|Wyll|+1}}
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'''[[Forest]]'''
'''[[Forest]]'''
* While using [[Speak with Animals]] tell [[Scratch]] to follow your scent to the camp. {{Approval|Wyll|+1}}
* Tell [[Scratch]] to follow your scent to the camp, using [[Speak with Animals]]. {{Approval|Wyll|+1}}
* While talking to [[Aradin]] on the bridge, say a prayer over the corpses as a cleric of Helm, Ilmater, Oghma, Selune, Tempus or Tyr {{Approval|Wyll|+1}}
* Playing as a [[Cleric]] of [[Helm]], [[Ilmater]], [[Oghma]], [[Selune]], [[Tempus]] or [[Tyr]], say a prayer over the corpses near the bridge to [[Blighted Village]], while talking to [[Aradin]] there (''<small>Note:this scene appears only if Aradin has previously left the grove''</small>)  {{Approval|Wyll|+1}}


'''[[Owlbear Nest]]'''
'''[[Owlbear Nest]]'''
* After killing the [[Owlbear]], spare the [[Owlbear Cub]] {{Approval|Wyll|+1}}
* Spare the [[Owlbear Cub]] after killing the mother [[Owlbear]] {{Approval|Wyll|+1}}
 
'''[[Sunlit Wetlands]]'''
* When find [[Demir]] and [[Johl]] arguing with [[Auntie Ethel]], tell them all to "Calm down", and then say you know Ethel
* At the [[Riverside Teahouse]], tell [[Mayrina]] straightaway that Ethel killed [[Demir]] and [[Johl]] {{Approval|Wyll|+1}}
* Reject [[Mayrina]]'s reward for saving her {{Approval|Wyll|+1}}
* Resurrect [[Connor Vinderblad]], and then hand [[Mayrina]] the [[Bitter Divorce]] wand {{Approval|Wyll|+1}}
** OR Attack [[Connor Vinderblad|Connor]] {{Approval|Wyll|+1}}


'''[[Blighted Village]]'''
'''[[Blighted Village]]'''
* Gain entrance to the village by intimidating the guard at the South gate {{Approval|Wyll|+1}}
* Gain entrance to the village by intimidating the the goblin booyahg at the southern gate {{Approval|Wyll|+1}}
* Attack [[Fezzerk]] and his gang {{Approval|Wyll|+5}}
* Attack [[Fezzerk]] and his gang {{Approval|Wyll|+5}}
* Deliver the final blow to Goblin [[Fezzerk]] {{Approval|Wyll|+5}}
* Deliver the final blow to [[Fezzerk]] when confronting him near the windmill {{Approval|Wyll|+5}}
* Save [[Barcus Wroot]] by the windmill in [[Blighted Village]] and tell him that he owe you nothing {{Approval|Wyll|+1}}
** Untie [[Barcus Wroot]] off the windmill wing and tell him that he owes you nothing {{Approval|Wyll|+1}}
* Drop and prepare to destroy the [[Necromancy of Thay]] {{Approval|Wyll|+1}}
* Drop and prepare to destroy the [[Necromancy of Thay]] in the [[Apothecary's Cellar]] {{Approval|Wyll|+1}}
 
'''[[Sunlit Wetlands]]'''
* Tell the brothers that you know [[Auntie Ethel]]
* Tell [[Mayrina]] that [[Auntie Ethel]] killed her brothers {{Approval|Wyll|+1}}
* Reject [[Mayrina]]'s reward for saving her {{Approval|Wyll|+1}}
* Resurrect [[Connor Vinderblad]] with the wand [[Bitter Divorce]] and then attack him or let [[Mayrina]] have the wand {{Approval|Wyll|+1}}


'''[[Goblin Camp]]'''
'''[[Goblin Camp]]'''
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'''[[Waukeen's Rest]]'''
'''[[Waukeen's Rest]]'''
* Agree to rescue Duke Ravengard when prompted by [[Counsellor Florrick]] {{Approval|Wyll|+10}}
* Agree to rescue Duke Ravengard when prompted by [[Counsellor Florrick]] {{Approval|Wyll|+10}}
* Saving [[Benryn]] in the burning building
* Save [[Benryn]] in the burning building
* Successfully intimidate the guard guarding the hatch to the [[Zhentarim Basement]]
* Successfully intimidate the guard guarding the hatch to the [[Zhentarim Basement]]
* Intimidate, persuade or pay [[Brem]] to give you [[Oskar Fevras|the artist]] in the [[Zhentarim Basement]] {{Approval|Wyll|+1}}
* Intimidate, persuade or pay [[Brem]] to give you [[Oskar Fevras|the artist]] in the [[Zhentarim Basement]] {{Approval|Wyll|+1}}
** Get Brem to lower the price {{Approval|Wyll|+1}}
** Get Brem to lower the price {{Approval|Wyll|+1}}
* Agree to pay the extra 200 gold to the artist after you free him
* Agree to pay the extra 200 gold to the artist after you free him
'''[[Crèche Y'llek]]'''
* Ask the Inquisitor how he knows so much about the player character


'''[[Underdark]]'''
'''[[Underdark]]'''
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* Wish [[Barcus Wroot]] luck with his search for his friend
* Wish [[Barcus Wroot]] luck with his search for his friend
* After killing [[Nere]] and you ask [[Kirgrath]] about the slaves, Reply with either "[INTIMIDATION] Set them free, or I will thrash you like I thrashed Nere. " or " [PERSUASION] Let the gnomes go. They'll just slow you down." {{Approval|Wyll|+1}}
* After killing [[Nere]] and you ask [[Kirgrath]] about the slaves, Reply with either "[INTIMIDATION] Set them free, or I will thrash you like I thrashed Nere. " or " [PERSUASION] Let the gnomes go. They'll just slow you down." {{Approval|Wyll|+1}}
'''[[Crèche Y'llek]]'''
* Ask the Inquisitor how he knows so much about the player character


'''Camp/Conversation'''
'''Camp/Conversation'''