Araj Oblodra: Difference between revisions

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However, after consuming a blood-draw elixir and taking a long rest, the character will receive the condition [[Blood-draw Sickness (Condition)|Blood-draw Sickness]], which causes a -1 to all dice rolls until another long rest.
However, after consuming a blood-draw elixir and taking a long rest, the character will receive the condition [[Blood-draw Sickness (Condition)|Blood-draw Sickness]], which causes a -1 to all dice rolls until another long rest.


With a {{Ability check|History|14}}, knowledge of [https://forgottenrealms.fandom.com/wiki/House_Oblodra House Oblodra] will allow the party to realise that Araj doesn't want True Soul blood, but [[Illithid]] blood specifically – an especially illicit subject for a drow to research. If this insight is shared with Araj, she will pay 200 gold for each subsequent blood donation, alongside the normal elixir.
With a {{Ability check|History|14}}, knowledge of {{FRWiki|House Oblodra}} will allow the party to realise that Araj doesn't want True Soul blood, but [[Illithid]] blood specifically – an especially illicit subject for a drow to research. If this insight is shared with Araj, she will pay 200 gold for each subsequent blood donation, alongside the normal elixir.


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{| class="wikitable sortable" order=
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=== Act Three ===
=== Act Three ===
If blood was donated in Act 2, Araj can be found again in the [[Lower City]] of Baldur's Gate in [[Act Three|Act 3]]. As the party approaches her shop, Crimson Draughts, just east of [[The Blushing Mermaid]], a series of explosions will trigger and Araj will come running out on fire, yet thrilled. She praises the character for their donated blood, as it has given her a breakthrough in her research of such magnitude, she believes the drow Grand Matriach will have no choice but to restore her house, House Oblodra.
If blood was donated in Act 2, Araj can be found again in the [[Lower City]] of Baldur's Gate in [[Act Three|Act 3]]. As the party approaches her shop, Crimson Draughts, just east of [[The Blushing Mermaid]], a series of explosions will trigger and Araj will come running out on fire, yet thrilled. She praises the character, as their blood has given her a breakthrough of such magnitude she expects the drow Grand Matriach will restore her disgraced house, House Oblodra.


If Astarion did not bite Araj in Act 2, she'll flirtatiously offer it once more. Astarion has now steeled his resolve and will forcefully refuse.
If Astarion did not bite Araj in Act 2, she'll flirtatiously attempt to offer it once more. Astarion has now steeled his resolve and will forcefully refuse.


Araj is a trader in Act 3 as well, primarily retaining her inventory from Act 2.
Araj is a trader in Act 3 as well, primarily retaining her inventory from Act 2.