Devilfoil Mask: Difference between revisions

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(Added details on automatic skill check.)
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{{ up to date | 2023-08-09 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{ up to date | 2023-08-09 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{EquipmentPage
{{EquipmentPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage -->
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage -->
| image = Devilfoil Mask Icon.png
| image = Devilfoil Mask Icon.png
| description = A '''Devilfoil Mask''' is a common [[Helmets|Helmet]] worn by [[Merregon Legionnaire|Merregons]] that increases the wearer's [[Strength]] by 1 and decreases the wearer's [[Intelligence]], [[Wisdom]], and [[Charisma]] by 1 per nearby mask.
| description = A '''Devilfoil Mask''' is a common [[Helmets|Helmet]] worn by [[Merregon Legionnaire|Merregons]] that increases the wearer's [[Strength]] by 1 and decreases the wearer's [[Intelligence]], [[Wisdom]], and [[Charisma]] by 1 per nearby mask.
 
When first picked up, the character who did so will make a [[Arcana]] [[Ability Check|Skill Check]]<nowiki> at a [[Difficulty Class|DC] 10 to identify it as a mask for a </nowiki>[[Merregon Legionnaire|Merregon]].
| quote = Beneath a layer of dust, the mask still gleams. An innocent smile and wide, searching eyes - seeking its own kind.
| quote = Beneath a layer of dust, the mask still gleams. An innocent smile and wide, searching eyes - seeking its own kind.
| type = Helmets <!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings -->
| type = Helmets <!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings -->
| proficiency = <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields -->
| proficiency = <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields -->
| armour class = <!-- Leave EMPTY for non-Armour, otherwise: the Armour Class value displayed on the Armour's tooltip. -->
| armour class = <!-- Leave EMPTY for non-Armour, otherwise: the Armour Class value displayed on the Armour's tooltip. -->
| armour class bonus = <!-- Leave EMPTY for non-Shields, otherwise: the bonus to AC granted by wearing this item, e.g.: +2, +3, +4 -->
| armour class bonus = <!-- Leave EMPTY for non-Shields, otherwise: the bonus to AC granted by wearing this item, e.g.: +2, +3, +4 -->
| stealth disadvantage = <!-- Does this item grant disadvantage on stealth checks? LEAVE EMPTY if no! -->
| stealth disadvantage = <!-- Does this item grant disadvantage on stealth checks? LEAVE EMPTY if no! -->