Onyx: Difference between revisions

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m (Made up to date for release)
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{{ up to date | 2023-08-09 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{Up to date|2023-08-13}}


{{PageSeo
{{MiscItemPage|
| description = An Onyx is a common Gemstone that can be sold for gold.
|image = Onyx Icon.png
| image = Onyx Icon.png
|description = '''Onyx''' is a common [[Miscellaneous#Valuable|Valuable]], primarily of use for bartering, or sale to [[Traders]]. While they can come in varying designs and sizes, they all have the same weight and sell value.
}}
|quote = It's said when Shar walks upon the earth, she leaves a path of onyx behind her.
 
|type = Misc
{{MiscItemPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:MiscItemPage -->
|rarity = common
| image = Onyx Icon.png
|weight kg = 0.01
| description = An '''Onyx''' is a common [[Miscellaneous#Gemstones|Gemstone]] that can be sold for gold. <!-- This is the first text that will appear on the page. Briefly describe what the item is and what makes it noteworthy. -->
|weight lb = 0.02
| quote = It's said when Shar walks upon the earth, she leaves a path of onyx behind her.
|price = 35
| book text = <!-- The text of the book. Leave EMPTY for non-books - use "quote" parameter for all other item types. -->
|where to find = Found throughout the game.
| type = Misc <!-- Item type. Choose one of: Ammunition, Books, Food, Drinks, Potions, Scrolls, Consumables, Misc -->
| camp supplies = <!-- Number of Camp Supplies. Leave EMPTY for all except Food and Drinks. -->
| single use = <!-- "yes" if item is consumed on use (Ammunition, Consumables, Potions, Scrolls, some Drinks, and some Misc Items); otherwise leave BLANK. -->
| rarity = common <!-- Choose from: common, uncommon, rare, very rare, legendary, story -->
| weight kg = 0.01
| weight lb = 0.02
| price = 35
| usage cost = <!-- The cost to use the item. Choose from: action, bonus action - or leave EMPTY for non-consumable items. -->
| effect = <!-- The effect(s) of the item when used or consumed. Leave EMPTY for non-consumable items. -->
| where to find = Crates, bodies, vendors. <!-- Describe where and how to obtain the item. -->
}}
}}