Lightning Arrow: Difference between revisions

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| level = 3
| level = 3
| school = Transmutation
| school = Transmutation
| classes =  
| ritual =
| races =  
| classes = Ranger
| summary = An bolt of electricity that can spread to nearby targets
| class learns at level 9 = Ranger
| class learns at level 2 =
| races =
| race learns at level 1 =
| race learns at level 2 =
| summary = This spell allows spellcasters to fire an arrow of electricity that bursts on impact, dealing additional {{DamageColor|Lightning|Lightning}} damage to creatures in the vicinity.
| description = After the arrow hits, smaller bolts snake out from the target towards nearby creatures.
| description = After the arrow hits, smaller bolts snake out from the target towards nearby creatures.
| action type = action
| action type = action
| attack roll =
| damage = 4d8
| damage = 4d8
| damage modifier =
| damage type = Lightning
| damage type = Lightning
| damage save = Dexterity
| damage save effect = half
| damage per =
| extra damage = 2d8
| extra damage modifier =
| extra damage type = Lightning
| extra damage save = Dexterity
| extra damage save effect = half
| extra damage per =
| concentration =
| range = ranged
| range = ranged
| range m = 18
| range m =
| range ft = 60
| range ft =
| aoe = radius
| aoe m = 3
| aoe ft = 10
| condition =
| condition duration =
| condition save =
| area =
| area category =
| area shape =
| area range m =
| area range ft =
| area duration =
| area turn start damage =
| area turn start damage type =
| area turn start damage save =
| area turn start damage save effect =
| area turn end damage =
| area turn end damage type =
| area turn end damage save =
| area turn end damage save effect =
| area condition =
| area condition 2 =
| area condition 3 =
| area condition 4 =
| higher levels =
| variants =
| notes =
| video =
}}
}}


== External Links ==
== External Links ==
* {{FRWiki|Lightning arrow|long}}
* {{FRWiki|Lightning arrow|long}}