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Lightning Arrow
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Lightning Arrow is a level 3 transmutation spell. It allows spellcasters to fire an arrow of electricity that bursts on impact, dealing additional Lightning damage to creatures in the vicinity.
UID
Description
After the arrow hits, smaller bolts snake out from the target towards nearby creatures.Properties
- Cost
Action +
Level 3 Spell Slot
- Damage: 6~48
- Details
Ranged spell attack roll (On Miss: The area of effect damage still applies)
DEX Save (Spell save DC) (On Save: Targets still take half damage from the area of effect.)
Range: 18 m / 60 ft
AoE: 3 m / 10 ft (Radius)


4d8 (Primary target only)
At higher levels
When the spell is cast at 4th level or higher, both the primary arrow damage and the burst damage increase by 1d8 for each spell slot level above 3rd.Technical details

Projectile_LightningArrow
How to learn
Notes
- There are two rolls involved with this spell: A spell
Attack roll to determine if the 4d8 damage applies to the main target and a
Dexterity saving throw to determine if the 2d8 burst damage is halved.
Bugs
- The hit chance shown in the preview when targeting the spell is for the saving throw rather than the attack roll.
- The attack roll is not shown in the combat log. If failing this roll, there is no indication of why the primary 4d8 damage was not applied.