Armour Class: Difference between revisions

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The formula that determines AC is:
The formula that determines AC is:


<code>Armour Class = Base Armour Class + [[Dexterity#Dexterity Modifier Chart|Dexterity Modifier]] + Other Bonuses and Penalties</code>
<center>Armour Class = {{InfoBlob|Base Armour Class + [[Dexterity#Dexterity Modifier Chart|Dexterity Modifier]] + Other Bonuses and Penalties}}</center>
 
*Base Armour Class is the number seen in shields in the descriptions of armour. When unarmoured, most creatures naturally have a Base AC of 10.
*Base Armour Class is the number seen in shields in the descriptions of armour. When unarmoured, most creatures naturally have a Base AC of 10.
**[[Mage Armour]] sets the base armour class to 13 if the target isn't wearing any armour
**[[Mage Armour]] sets the base armour class to 13 if the target isn't wearing any armour