Battle Master: Difference between revisions

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| '''Menacing Attack''' || Spend a superiority die to deal <code>Weapon damage + 1d8</code> and possibly Frighten the target. ||
| '''Menacing Attack''' || Spend a superiority die to deal <code>Weapon damage + 1d8</code> and possibly Frighten the target. ||
* [[File:Menacing Attack Melee Icon 1.png|frameless|upright=0.1]] [[Menacing Attack (Melee)]]
* [[File:Menacing Attack Melee Icon 1.png|frameless|upright=0.12]] [[Menacing Attack (Melee)]]
* [[File:Menacing Attack Ranged Icon 1.png|frameless|upright=0.1]] [[Menacing Attack (Ranged)]]
* [[File:Menacing Attack Ranged Icon 1.png|frameless|upright=0.12]] [[Menacing Attack (Ranged)]]
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| '''Pushing Attack''' || Spend a superiority die to deal <code>Weapon damage + 1d8</code> and possibly push the target back <code>4.5m / 15ft</code>. ||
| '''Pushing Attack''' || Spend a superiority die to deal <code>Weapon damage + 1d8</code> and possibly push the target back <code>4.5m / 15ft</code>. ||
* [[Pushing Attack (Melee)]]
* [[File:Pushing Attack Melee Icon 1.png|frameless|upright=0.12]] [[Pushing Attack (Melee)]]
* [[Pushing Attack (Ranged)]]
* [[File:Pushing Attack Melee Icon 1.png|frameless|upright=0.12]] [[Pushing Attack (Ranged)]]
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| '''Rally''' || Expend a superiority die to bolster the resolve of a friendly creature. It gains an additional <code>8 hit points</code>. ||
| '''Rally''' || Expend a superiority die to bolster the resolve of a friendly creature. It gains an additional <code>8 hit points</code>. ||
* [[Rally]]
* [[File:Rally Icon 1.png|frameless|upright=0.12]] [[Rally]]
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| '''Riposte''' || When a creature misses you with a melee attack, expend a superiority die to retaliate and deal <code>X</code> damage. ||
| '''Riposte''' || When a creature misses you with a melee attack, expend a superiority die to retaliate and deal <code>X</code> damage. ||
* [[Riposte]]
* [[File:Riposte Icon 1.png|frameless|upright=0.12]] [[Riposte]]
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| '''Trip Attack''' || Spend a superiority die to deal <code>Weapon damage + 1d8</code> and possibly knock the target Prone. ||
| '''Trip Attack''' || Spend a superiority die to deal <code>Weapon damage + 1d8</code> and possibly knock the target Prone. ||
* [[Trip Attack (Melee)]]
* [[File:Trip Attack Melee Icon 1.png|frameless|upright=0.12]] [[Trip Attack (Melee)]]
* [[Trip Attack (Ranged)]]
* [[File:Trip Attack Melee Icon 1.png|frameless|upright=0.12]] [[Trip Attack (Ranged)]]
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| '''Disarming Attack''' || Spend a superiority die to deal <code>Weapon damage + 1d8</code> and potentially force the target to drop the weapons they are holding. ||
| '''Disarming Attack''' || Spend a superiority die to deal <code>Weapon damage + 1d8</code> and potentially force the target to drop the weapons they are holding. ||
* [[Disarming Attack (Melee)]]
* [[File:Disarming Attack Melee Icon 1.png|frameless|upright=0.12]] [[Disarming Attack (Melee)]]
* [[Disarming Attack (Ranged)]]
* [[File:Disarming Attack Melee Icon 1.png|frameless|upright=0.12]] [[Disarming Attack (Ranged)]]
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