Frenzy: Difference between revisions

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{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage
{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage
| type = classaction
| type = classaction
| summary = '''Frenzy''' is a [[Berserker]] [[Barbarian]] Bonus Action. This ability turns the Berserker's anger into an uncontrollable fury and grants additional abilities.
| summary = '''Frenzy''' is a [[Berserker]] [[Barbarian]] Bonus Action that is a superset of [[Rage]]. This ability turns the Berserker's anger into an uncontrollable fury and grants additional abilities in addition to those from Rage. Wearing [[Heavy Armour]] triggers the [[Rage Impeded (Condition)|Rage Impeded]] Condition, removing some benefits of Frenzy.
| description = Your Rage turns into a frenzy! You gain {{SmallIcon|Frenzied Strike Icon.png}} [[Frenzied Strike]] and {{SmallIcon|Enraged Throw Icon.png}} [[Enraged Throw]]. You can also make an [[Improvised Melee Weapon|Improvised Weapon Attack]] as a bonus action.
 
| description = {{SmallIcon|Warning Icon.png}} {{color|red|Available only in combat.}}
 
Your Rage turns into a frenzy! You gain {{SmallIcon|Frenzied Strike Icon.png}} [[Frenzied Strike]] and {{SmallIcon|Enraged Throw Icon.png}} [[Enraged Throw]]. You can also make an [[Improvised Melee Weapon|Improvised Weapon Attack]] as a bonus action.


You have Resistance to physical damage, and {{Advantage}} on Strength Checks and [[Saving Throw]]s.
You have Resistance to physical damage, and {{Advantage}} on Strength Checks and [[Saving Throw]]s.
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| aoe ft =  
| aoe ft =  
| save =
| save =
| additional = ''Only available in combat''
| additional =
| higherlevels = At level 9, the bonus damage to attacks granted by Frenzy increases to '''+3'''.
| higherlevels = At level 9, the bonus damage to attacks granted by Frenzy increases to '''+3'''.
| condition = Frenzied
| condition = Frenzied
| condition duration = 10
| condition duration = 10
| condition2 = Rage Impeded
| condition2 duration = Permanent
| class learns at level 3 = Berserker
| class learns at level 3 = Berserker
| notes =  
| notes =  
}}
}}
{{BarbarianNavbox}}
{{BarbarianNavbox}}